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default_mouse_cursor.xpm
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rasterizer.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
rasterizer.h
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2D Skeletons WORK IN PROGRESS
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2018-02-21 17:24:00 -03:00 |
SCsub
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shader_language.cpp
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Hinted shader uniforms can have a default value
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2018-03-15 15:23:40 +01:00 |
shader_language.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
shader_types.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
shader_types.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_canvas.cpp
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2D Skeletons WORK IN PROGRESS
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2018-02-21 17:24:00 -03:00 |
visual_server_canvas.h
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2D Skeletons WORK IN PROGRESS
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2018-02-21 17:24:00 -03:00 |
visual_server_global.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_global.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_light_baker.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_light_baker.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_raster.cpp
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Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and RasterizerGLES3
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2018-03-13 00:22:08 -04:00 |
visual_server_raster.h
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2D Skeletons WORK IN PROGRESS
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2018-02-21 17:24:00 -03:00 |
visual_server_scene.cpp
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Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and RasterizerGLES3
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2018-03-13 00:22:08 -04:00 |
visual_server_scene.h
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Fix inconsistencies and typos in argument names
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2018-02-01 16:47:20 +01:00 |
visual_server_viewport.cpp
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Fix wrong viewport transparent-bg
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2018-01-18 19:11:07 +01:00 |
visual_server_viewport.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_wrap_mt.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_server_wrap_mt.h
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2D Skeletons WORK IN PROGRESS
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2018-02-21 17:24:00 -03:00 |