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This PR introduces support for ARKit to the iOS version of Godot. ARKit is Apples Augmented Reality platform. This PR brings in support for ARKit 1.0 and implements a few ARKit 2.0 features. It requires iOS 11 to run but should not prevent Godot from running on older versions as long as ARKit remains unused.
11 lines
225 B
Python
11 lines
225 B
Python
#!/usr/bin/env python
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Import('env')
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Import('env_modules')
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env_arkit = env_modules.Clone()
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# Add source files
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env_arkit.add_source_files(env.modules_sources, "*.cpp")
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env_arkit.add_source_files(env.modules_sources, "*.mm")
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