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joints
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
area_pair_sw.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
area_pair_sw.h
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area_sw.cpp
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area_sw.h
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Improve cleanup of physics constraints
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2017-08-01 01:39:40 +02:00 |
body_pair_sw.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
body_pair_sw.h
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body_sw.cpp
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Add missing initializers
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2017-07-25 04:45:01 +02:00 |
body_sw.h
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Improve cleanup of physics constraints
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2017-08-01 01:39:40 +02:00 |
broad_phase_basic.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
broad_phase_basic.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
broad_phase_octree.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
broad_phase_octree.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
broad_phase_sw.cpp
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broad_phase_sw.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
collision_object_sw.cpp
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collision_object_sw.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
collision_solver_sat.cpp
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collision_solver_sat.h
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collision_solver_sw.cpp
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collision_solver_sw.h
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constraint_sw.h
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gjk_epa.cpp
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gjk_epa.h
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joints_sw.h
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physics_server_sw.cpp
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Fix freeze on close of game using 2D physics introduced by #9832
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2017-08-08 23:17:11 +03:00 |
physics_server_sw.h
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
SCsub
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shape_sw.cpp
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
shape_sw.h
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Lots of work on Audio & Physics engine:
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2017-07-15 08:32:34 -03:00 |
space_sw.cpp
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Fix early-accepting area-area match when masks don't match
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2017-07-25 04:45:01 +02:00 |
space_sw.h
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Clang-formatting *.cpp and *.h (some files excluded)
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2017-07-22 18:14:08 +07:00 |
step_sw.cpp
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step_sw.h
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