mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
12 lines
585 B
XML
12 lines
585 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeTexture2DArrayParameter" inherits="VisualShaderNodeTextureParameter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A visual shader node for shader parameter (uniform) of type [Texture2DArray].
|
|
</brief_description>
|
|
<description>
|
|
This parameter allows to provide a collection of textures for the shader. You can use [VisualShaderNodeTexture2DArray] to extract the textures from array.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|