mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
94 lines
3.4 KiB
C++
94 lines
3.4 KiB
C++
/*************************************************************************/
|
|
/* dir_access_windows.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef DIR_ACCESS_WINDOWS_H
|
|
#define DIR_ACCESS_WINDOWS_H
|
|
|
|
#ifdef WINDOWS_ENABLED
|
|
|
|
#include "core/os/dir_access.h"
|
|
|
|
/**
|
|
@author Juan Linietsky <reduz@gmail.com>
|
|
*/
|
|
|
|
struct DirAccessWindowsPrivate;
|
|
|
|
class DirAccessWindows : public DirAccess {
|
|
|
|
enum {
|
|
MAX_DRIVES = 26
|
|
};
|
|
|
|
DirAccessWindowsPrivate *p;
|
|
/* Windows stuff */
|
|
|
|
char drives[MAX_DRIVES]; // a-z:
|
|
int drive_count;
|
|
|
|
String current_dir;
|
|
|
|
bool _cisdir;
|
|
bool _cishidden;
|
|
|
|
public:
|
|
virtual Error list_dir_begin(); ///< This starts dir listing
|
|
virtual String get_next();
|
|
virtual bool current_is_dir() const;
|
|
virtual bool current_is_hidden() const;
|
|
virtual void list_dir_end(); ///<
|
|
|
|
virtual int get_drive_count();
|
|
virtual String get_drive(int p_drive);
|
|
|
|
virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
|
|
virtual String get_current_dir(); ///< return current dir location
|
|
|
|
virtual bool file_exists(String p_file);
|
|
virtual bool dir_exists(String p_dir);
|
|
|
|
virtual Error make_dir(String p_dir);
|
|
|
|
virtual Error rename(String p_path, String p_new_path);
|
|
virtual Error remove(String p_path);
|
|
|
|
//virtual FileType get_file_type() const;
|
|
size_t get_space_left();
|
|
|
|
virtual String get_filesystem_type() const;
|
|
|
|
DirAccessWindows();
|
|
~DirAccessWindows();
|
|
};
|
|
|
|
#endif //WINDOWS_ENABLED
|
|
|
|
#endif
|