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area_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
area_3d.h
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audio_listener_3d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
audio_listener_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
audio_stream_player_3d.cpp
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Implement BPM support
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2022-07-23 07:31:17 +02:00 |
audio_stream_player_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
bone_attachment_3d.cpp
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implement bone renamer in importer
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2022-07-01 03:55:28 +09:00 |
bone_attachment_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
camera_3d.cpp
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
camera_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
collision_object_3d.cpp
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Use range iterators for RBSet in most cases
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2022-05-19 12:09:16 +02:00 |
collision_object_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
collision_polygon_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
collision_polygon_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
collision_shape_3d.cpp
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collision_shape_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
cpu_particles_3d.cpp
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Particles: Fix missing configuration warning updates
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2022-07-03 16:04:20 +02:00 |
cpu_particles_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
decal.cpp
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Clamp Decal's upper/lower fade to positive values
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2022-07-01 19:23:57 +02:00 |
decal.h
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fog_volume.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
fog_volume.h
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gpu_particles_3d.cpp
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Particles: Fix missing configuration warning updates
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2022-07-03 16:04:20 +02:00 |
gpu_particles_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
gpu_particles_collision_3d.cpp
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Remove ThreadWorkPool, replace by WorkerThreadPool
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2022-07-25 15:39:50 +02:00 |
gpu_particles_collision_3d.h
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importer_mesh_instance_3d.cpp
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importer_mesh_instance_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
joint_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
joint_3d.h
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label_3d.cpp
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Use BitField hint for the TextServer enums. Add missing parts for BitField support to the GDextension API.
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2022-07-15 08:49:50 +03:00 |
label_3d.h
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Refactor Font configuration and import UI, and Font resources.
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2022-07-06 14:12:36 +03:00 |
light_3d.cpp
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Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspector
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2022-07-25 19:11:24 +02:00 |
light_3d.h
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Fix editor-only visibility for lights
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2022-06-23 08:19:18 +02:00 |
lightmap_gi.cpp
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Use integer types in Image and ImageTexture methods
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2022-07-18 19:43:32 -05:00 |
lightmap_gi.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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add support for soft shadows to the lightmapper
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2022-06-24 21:50:13 +05:30 |
mesh_instance_3d.cpp
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Add dedicated macros for property name extraction
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2022-05-19 14:08:47 +08:00 |
mesh_instance_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
multimesh_instance_3d.cpp
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multimesh_instance_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
navigation_agent_3d.cpp
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Group NavigationAgent properties
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2022-06-29 18:42:51 +02:00 |
navigation_agent_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
navigation_obstacle_3d.cpp
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Make Navigation Agents and Obstacles respect parent process mode
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2022-05-17 20:08:39 +02:00 |
navigation_obstacle_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
navigation_region_3d.cpp
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Add navigation layer bitmask helper functions
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2022-06-19 13:47:19 +02:00 |
navigation_region_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
node_3d.cpp
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Add global_position and global_rotation to Node3D
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2022-07-01 10:27:07 -04:00 |
node_3d.h
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Add global_position and global_rotation to Node3D
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2022-07-01 10:27:07 -04:00 |
occluder_instance_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
occluder_instance_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
path_3d.cpp
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prevent crash on NaN offset in path_follower 2d and 3d
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2022-07-14 14:15:02 +12:00 |
path_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
physics_body_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
physics_body_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
position_3d.cpp
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position_3d.h
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ray_cast_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
ray_cast_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
reflection_probe.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
reflection_probe.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
remote_transform_3d.cpp
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remote_transform_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
SCsub
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skeleton_3d.cpp
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add rest fixer to importer retarget
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2022-07-16 19:53:11 +09:00 |
skeleton_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
skeleton_ik_3d.cpp
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Add suffixes to all nodes and resources
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2022-06-11 09:41:05 -05:00 |
skeleton_ik_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
soft_dynamic_body_3d.cpp
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SoftBody: Fix attachments property names after #61180
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2022-06-10 14:16:14 +02:00 |
soft_dynamic_body_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
spring_arm_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
spring_arm_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
sprite_3d.cpp
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Fix no hint_string for frame property in AnimatedSprite s
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2022-07-03 15:31:43 +02:00 |
sprite_3d.h
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vehicle_body_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
vehicle_body_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
visible_on_screen_notifier_3d.cpp
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
visible_on_screen_notifier_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
visual_instance_3d.cpp
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Use the Static global illumination mode in GeometryInstance3D by default
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2022-06-23 22:34:23 +02:00 |
visual_instance_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
voxel_gi.cpp
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Clamp VoxelGI extents to reasonable values to avoid breaking baking
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2022-07-05 18:32:44 +02:00 |
voxel_gi.h
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voxelizer.cpp
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voxelizer.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
world_environment.cpp
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world_environment.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
xr_nodes.cpp
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
xr_nodes.h
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