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mirror of https://github.com/godotengine/godot.git synced 2024-12-15 10:12:40 +08:00
godot/editor/plugins
Thaddeus Crews d58ac7fc12
Merge pull request from timothyqiu/delete-delete
Fix duplicated Delete shortcut entries in Tiles Editor
2024-11-12 09:27:58 -06:00
..
gizmos Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
shader
tiles Merge pull request from timothyqiu/delete-delete 2024-11-12 09:27:58 -06:00
abstract_polygon_2d_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Merge pull request from timothyqiu/select-markers-dialog 2024-11-12 09:27:53 -06:00
animation_blend_tree_editor_plugin.h
animation_library_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
animation_library_editor.h
animation_player_editor_plugin.cpp Add FPS compatible option in second mode of animation editor snapping 2024-11-12 04:39:13 +09:00
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
asset_library_editor_plugin.h
audio_stream_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
audio_stream_editor_plugin.h
audio_stream_randomizer_editor_plugin.cpp
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp
bit_map_editor_plugin.h
bone_map_editor_plugin.cpp Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
bone_map_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
canvas_item_editor_plugin.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
cast_2d_editor_plugin.cpp
cast_2d_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
control_editor_plugin.cpp Merge pull request from aaronfranke/button-icon 2024-10-29 19:25:59 -05:00
control_editor_plugin.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
curve_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
dedicated_server_export_plugin.cpp
dedicated_server_export_plugin.h
editor_context_menu_plugin.cpp
editor_context_menu_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.compat.inc
editor_plugin.cpp Fix CONTAINER_PROJECT_SETTING_TAB_RIGHT option of EditorPlugin to add to the right of all other tabs. 2024-10-15 15:32:14 -04:00
editor_plugin.h
editor_preview_plugins.cpp Don't include core/io/image.h in core/os/os.h 2024-10-18 19:04:19 +03:00
editor_preview_plugins.h
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
editor_resource_tooltip_plugins.cpp
editor_resource_tooltip_plugins.h
font_config_plugin.cpp Style: Apply clang-tidy fixes (superficial) 2024-11-04 12:11:14 -06:00
font_config_plugin.h
game_view_plugin.cpp [Debugger] Add configuration to the GameView debugger plugin 2024-11-07 15:03:17 +01:00
game_view_plugin.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
gdextension_export_plugin.h [GDExtension] Improve macOS library loading/export. 2024-11-04 09:28:30 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
gradient_texture_2d_editor_plugin.h
input_event_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Add quad mesh to material preview 2024-11-01 14:20:10 -07:00
material_editor_plugin.h Add quad mesh to material preview 2024-11-01 14:20:10 -07:00
mesh_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp Improve Mesh UV1/UV2 preview in the editor 2024-11-01 02:04:10 +01:00
mesh_instance_3d_editor_plugin.h Improve Mesh UV1/UV2 preview in the editor 2024-11-01 02:04:10 +01:00
mesh_library_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
multimesh_editor_plugin.h
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h
navigation_obstacle_2d_editor_plugin.cpp
navigation_obstacle_2d_editor_plugin.h
navigation_obstacle_3d_editor_plugin.cpp Improve NavigationObstacle3D editor tooling 2024-11-12 12:44:12 +01:00
navigation_obstacle_3d_editor_plugin.h Improve NavigationObstacle3D editor tooling 2024-11-12 12:44:12 +01:00
navigation_polygon_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp
node_3d_editor_gizmos.h
node_3d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
node_3d_editor_plugin.h Add "Game" editor for better runtime debugging 2024-10-30 11:42:17 -03:00
occluder_instance_3d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
occluder_instance_3d_editor_plugin.h
packed_scene_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
packed_scene_editor_plugin.h
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
parallax_background_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
parallax_background_editor_plugin.h
particle_process_material_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
particle_process_material_editor_plugin.h
particles_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
particles_editor_plugin.h Unify particle editors 2024-10-04 22:36:12 +02:00
path_2d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
path_3d_editor_plugin.h
physical_bone_3d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
physical_bone_3d_editor_plugin.h
plugin_config_dialog.cpp
plugin_config_dialog.h
polygon_2d_editor_plugin.cpp Merge pull request from aXu-AP/uv-editor-without-polygon 2024-11-11 14:18:12 -06:00
polygon_2d_editor_plugin.h Merge pull request from aXu-AP/uv-editor-without-polygon 2024-11-11 14:18:12 -06:00
polygon_3d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
polygon_3d_editor_plugin.h
resource_preloader_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
root_motion_editor_plugin.h
script_editor_plugin.cpp Highlight scripts used by current scene 2024-11-05 17:10:02 +02:00
script_editor_plugin.h Merge pull request from Calinou/editor-add-markdown-highlighting 2024-10-24 13:23:02 -05:00
script_text_editor.cpp
script_text_editor.h
SCsub
shader_editor_plugin.cpp Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 -07:00
shader_editor_plugin.h Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 -07:00
shader_file_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp Core: Integrate Ref::instantiate where possible 2024-11-10 12:41:26 -06:00
skeleton_3d_editor_plugin.h Set clang-format RemoveSemicolon rule to true 2024-10-25 13:49:43 -04:00
skeleton_ik_3d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp
text_editor.h
text_shader_editor.cpp
text_shader_editor.h
texture_3d_editor_plugin.cpp
texture_3d_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_layered_editor_plugin.cpp
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
theme_editor_plugin.h
theme_editor_preview.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
theme_editor_preview.h
tool_button_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
tool_button_editor_plugin.h
version_control_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Avoid const_cast in List::erase by requiring mutable elements 2024-11-08 00:10:08 -08:00
visual_shader_editor_plugin.h Add alpha channel display to vec4 previews of visual shader nodes 2024-10-18 20:00:10 +03:00
voxel_gi_editor_plugin.cpp Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
voxel_gi_editor_plugin.h