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gizmos
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
shader
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tiles
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Merge pull request #98629 from timothyqiu/delete-delete
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2024-11-12 09:27:58 -06:00 |
abstract_polygon_2d_editor.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Merge pull request #98224 from timothyqiu/select-markers-dialog
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2024-11-12 09:27:53 -06:00 |
animation_blend_tree_editor_plugin.h
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animation_library_editor.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
animation_library_editor.h
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animation_player_editor_plugin.cpp
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Add FPS compatible option in second mode of animation editor snapping
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2024-11-12 04:39:13 +09:00 |
animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
audio_stream_editor_plugin.h
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audio_stream_randomizer_editor_plugin.cpp
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audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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bit_map_editor_plugin.h
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bone_map_editor_plugin.cpp
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Style: Apply clang-tidy fixes (superficial)
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2024-11-04 12:11:14 -06:00 |
bone_map_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
canvas_item_editor_plugin.h
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
cast_2d_editor_plugin.cpp
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cast_2d_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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control_editor_plugin.cpp
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Merge pull request #98039 from aaronfranke/button-icon
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2024-10-29 19:25:59 -05:00 |
control_editor_plugin.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
curve_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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dedicated_server_export_plugin.cpp
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dedicated_server_export_plugin.h
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editor_context_menu_plugin.cpp
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editor_context_menu_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_plugin.compat.inc
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editor_plugin.cpp
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Fix CONTAINER_PROJECT_SETTING_TAB_RIGHT option of EditorPlugin to add to the right of all other tabs.
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2024-10-15 15:32:14 -04:00 |
editor_plugin.h
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editor_preview_plugins.cpp
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Don't include core/io/image.h in core/os/os.h
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2024-10-18 19:04:19 +03:00 |
editor_preview_plugins.h
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editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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editor_resource_tooltip_plugins.cpp
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editor_resource_tooltip_plugins.h
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font_config_plugin.cpp
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Style: Apply clang-tidy fixes (superficial)
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2024-11-04 12:11:14 -06:00 |
font_config_plugin.h
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game_view_plugin.cpp
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[Debugger] Add configuration to the GameView debugger plugin
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2024-11-07 15:03:17 +01:00 |
game_view_plugin.h
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
gdextension_export_plugin.h
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[GDExtension] Improve macOS library loading/export.
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2024-11-04 09:28:30 +02:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
gradient_editor_plugin.h
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gradient_texture_2d_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
gradient_texture_2d_editor_plugin.h
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input_event_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
input_event_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Add quad mesh to material preview
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2024-11-01 14:20:10 -07:00 |
material_editor_plugin.h
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Add quad mesh to material preview
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2024-11-01 14:20:10 -07:00 |
mesh_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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Improve Mesh UV1/UV2 preview in the editor
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2024-11-01 02:04:10 +01:00 |
mesh_instance_3d_editor_plugin.h
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Improve Mesh UV1/UV2 preview in the editor
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2024-11-01 02:04:10 +01:00 |
mesh_library_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
multimesh_editor_plugin.h
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navigation_link_2d_editor_plugin.cpp
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navigation_link_2d_editor_plugin.h
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navigation_obstacle_2d_editor_plugin.cpp
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navigation_obstacle_2d_editor_plugin.h
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navigation_obstacle_3d_editor_plugin.cpp
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Improve NavigationObstacle3D editor tooling
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2024-11-12 12:44:12 +01:00 |
navigation_obstacle_3d_editor_plugin.h
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Improve NavigationObstacle3D editor tooling
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2024-11-12 12:44:12 +01:00 |
navigation_polygon_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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node_3d_editor_gizmos.h
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node_3d_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
node_3d_editor_plugin.h
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
occluder_instance_3d_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
occluder_instance_3d_editor_plugin.h
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packed_scene_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
packed_scene_editor_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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parallax_background_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
parallax_background_editor_plugin.h
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particle_process_material_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
particle_process_material_editor_plugin.h
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particles_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
particles_editor_plugin.h
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Unify particle editors
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2024-10-04 22:36:12 +02:00 |
path_2d_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
path_3d_editor_plugin.h
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physical_bone_3d_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
physical_bone_3d_editor_plugin.h
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plugin_config_dialog.cpp
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plugin_config_dialog.h
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polygon_2d_editor_plugin.cpp
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Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
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2024-11-11 14:18:12 -06:00 |
polygon_2d_editor_plugin.h
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Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
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2024-11-11 14:18:12 -06:00 |
polygon_3d_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
polygon_3d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Highlight scripts used by current scene
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2024-11-05 17:10:02 +02:00 |
script_editor_plugin.h
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Merge pull request #78312 from Calinou/editor-add-markdown-highlighting
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2024-10-24 13:23:02 -05:00 |
script_text_editor.cpp
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script_text_editor.h
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SCsub
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shader_editor_plugin.cpp
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Add "Inspect Native Shader Code" to shader resource and shader editor
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2024-10-08 11:02:45 -07:00 |
shader_editor_plugin.h
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Add "Inspect Native Shader Code" to shader resource and shader editor
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2024-10-08 11:02:45 -07:00 |
shader_file_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
skeleton_3d_editor_plugin.h
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Set clang-format RemoveSemicolon rule to true
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2024-10-25 13:49:43 -04:00 |
skeleton_ik_3d_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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text_editor.h
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text_shader_editor.cpp
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text_shader_editor.h
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texture_3d_editor_plugin.cpp
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texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
theme_editor_plugin.h
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theme_editor_preview.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
theme_editor_preview.h
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tool_button_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
tool_button_editor_plugin.h
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version_control_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Avoid const_cast in List::erase by requiring mutable elements
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2024-11-08 00:10:08 -08:00 |
visual_shader_editor_plugin.h
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Add alpha channel display to vec4 previews of visual shader nodes
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2024-10-18 20:00:10 +03:00 |
voxel_gi_editor_plugin.cpp
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Rename internal Button icon to button_icon to match exposed methods
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2024-10-29 16:23:03 -07:00 |
voxel_gi_editor_plugin.h
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