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tiles
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Implement painting properties over TileSets
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2021-06-29 11:07:46 +02:00 |
abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
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Implement Tree's internal minimum width calculation
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2021-06-28 15:54:31 +02:00 |
animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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Merge pull request #50040 from reduz/fix-renderingserver-bindings
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2021-07-01 15:17:33 +02:00 |
canvas_item_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_3d_editor_plugin.cpp
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Deprecate ImmediateGeometry
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2021-06-30 14:14:41 -03:00 |
collision_polygon_3d_editor_plugin.h
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Deprecate ImmediateGeometry
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2021-06-30 14:14:41 -03:00 |
collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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editor_preview_plugins.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_preview_plugins.h
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font_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
font_editor_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
gradient_editor_plugin.h
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item_list_editor_plugin.cpp
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item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
material_editor_plugin.h
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mesh_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_plugin.cpp
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Merge pull request #50040 from reduz/fix-renderingserver-bindings
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2021-07-01 15:17:33 +02:00 |
node_3d_editor_plugin.h
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Clean up RenderingServer and its bindings
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2021-07-01 09:07:36 -03:00 |
occluder_instance_3d_editor_plugin.cpp
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Improve error message when there are no meshes to bake for 3D occlusion
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2021-06-23 15:32:48 +02:00 |
occluder_instance_3d_editor_plugin.h
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ot_features_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
ot_features_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
path_3d_editor_plugin.h
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physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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Implement Tree's internal minimum width calculation
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2021-06-28 15:54:31 +02:00 |
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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Merge pull request #49650 from KoBeWi/FindReplaceCrash
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2021-06-24 19:21:01 +02:00 |
script_editor_plugin.h
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Merge pull request #49650 from KoBeWi/FindReplaceCrash
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2021-06-24 19:21:01 +02:00 |
script_text_editor.cpp
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Script editor: Rename 'Clone Down' to 'Duplicate Selection'
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2021-06-29 12:14:24 +02:00 |
script_text_editor.h
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Script editor: Rename 'Clone Down' to 'Duplicate Selection'
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2021-06-29 12:14:24 +02:00 |
SCsub
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shader_editor_plugin.cpp
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Script editor: Rename 'Clone Down' to 'Duplicate Selection'
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2021-06-29 12:14:24 +02:00 |
shader_editor_plugin.h
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Script editor: Rename 'Clone Down' to 'Duplicate Selection'
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2021-06-29 12:14:24 +02:00 |
shader_file_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
style_box_editor_plugin.h
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text_editor.cpp
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Script editor: Rename 'Clone Down' to 'Duplicate Selection'
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2021-06-29 12:14:24 +02:00 |
text_editor.h
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Script editor: Rename 'Clone Down' to 'Duplicate Selection'
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2021-06-29 12:14:24 +02:00 |
texture_3d_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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Implement Tree's internal minimum width calculation
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2021-06-28 15:54:31 +02:00 |
theme_editor_plugin.h
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Fix pinned StyleBox incorrectly reacting to several actions in the new Theme editor
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2021-06-20 23:04:56 +03:00 |
theme_editor_preview.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
theme_editor_preview.h
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version_control_editor_plugin.cpp
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version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Fix auto-connection from output node to input (VisualShaders)
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2021-06-28 14:38:08 +03:00 |
visual_shader_editor_plugin.h
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voxel_gi_editor_plugin.cpp
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voxel_gi_editor_plugin.h
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