mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
ab2456b740
* Renames for 2D and 3D * Class name was confusing, given both 2D and 3D have a "visible" property that is unrelated to actual on-screen visibility. * New name makes it clear that this is about visibility on screen.
2 lines
578 B
XML
2 lines
578 B
XML
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1 1v3h1v-2h2v-1zm11 0v1h2v2h1v-3zm-4 1c-2.5567 0-5.7907 1.9477-6.9551 5.7051a1.0001 1.0001 0 0 0 -.0058594.57031c1.1244 3.9354 4.4609 5.7246 6.9609 5.7246s5.8365-1.7892 6.9609-5.7246a1.0001 1.0001 0 0 0 0-.55273c-1.1003-3.7876-4.4066-5.7227-6.9609-5.7227zm0 2a4 4 0 0 1 4 4 4 4 0 0 1 -4 4 4 4 0 0 1 -4-4 4 4 0 0 1 4-4zm0 2a2 2 0 0 0 -2 2 2 2 0 0 0 2 2 2 2 0 0 0 2-2 2 2 0 0 0 -2-2zm-7 6v3h3v-1h-2v-2zm13 0v2h-2v1h3v-3z" fill="#fc7f7f" fill-opacity=".99608" fill-rule="evenodd"/></svg>
|