godot/scene
Rémi Verschelde 9bd7ad53f7
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
Move GDScript uninitialization to `GDScriptLanguage::finish()`
2022-12-06 16:11:21 +01:00
..
2d Fix Path2D fish bone direction 2022-12-06 20:45:17 +08:00
3d Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2022-12-05 21:53:29 +01:00
animation Fix animation play backward doesn't process current key&animtrack seek 2022-12-05 15:59:08 +09:00
audio
debugger Fix unexpected editor dependency 2022-12-06 14:47:25 +01:00
gui Fix highlight overlaps in TextEdit 2022-12-06 12:01:31 +03:00
main
resources Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize 2022-12-06 16:11:21 +01:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp Use GDREGISTER_CLASS macro for SkeletonModification classes 2022-12-06 15:04:15 +01:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub