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-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types |
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.. | ||
area.cpp | ||
area.h | ||
baked_light_instance.cpp | ||
baked_light_instance.h | ||
body_shape.cpp | ||
body_shape.h | ||
bone_attachment.cpp | ||
bone_attachment.h | ||
camera.cpp | ||
camera.h | ||
character_camera.cpp | ||
character_camera.h | ||
collision_object.cpp | ||
collision_object.h | ||
collision_polygon.cpp | ||
collision_polygon.h | ||
immediate_geometry.cpp | ||
immediate_geometry.h | ||
interpolated_camera.cpp | ||
interpolated_camera.h | ||
light.cpp | ||
light.h | ||
mesh_instance.cpp | ||
mesh_instance.h | ||
multimesh_instance.cpp | ||
multimesh_instance.h | ||
navigation_agent.cpp | ||
navigation_agent.h | ||
navigation_mesh.cpp | ||
navigation_mesh.h | ||
navigation.cpp | ||
navigation.h | ||
optimized_spatial_scene.cpp | ||
optimized_spatial_scene.h | ||
particles.cpp | ||
particles.h | ||
path.cpp | ||
path.h | ||
physics_body.cpp | ||
physics_body.h | ||
physics_joint.cpp | ||
physics_joint.h | ||
portal.cpp | ||
portal.h | ||
position_3d.cpp | ||
position_3d.h | ||
proximity_group.cpp | ||
proximity_group.h | ||
quad.cpp | ||
quad.h | ||
ray_cast.cpp | ||
ray_cast.h | ||
room_instance.cpp | ||
room_instance.h | ||
scenario_fx.cpp | ||
scenario_fx.h | ||
SCsub | ||
skeleton.cpp | ||
skeleton.h | ||
spatial_indexer.cpp | ||
spatial_indexer.h | ||
spatial_player.cpp | ||
spatial_player.h | ||
spatial_sample_player.cpp | ||
spatial_sample_player.h | ||
spatial_stream_player.cpp | ||
spatial_stream_player.h | ||
spatial.cpp | ||
spatial.h | ||
sprite_3d.cpp | ||
sprite_3d.h | ||
test_cube.cpp | ||
test_cube.h | ||
vehicle_body.cpp | ||
vehicle_body.h | ||
visibility_notifier.cpp | ||
visibility_notifier.h | ||
visual_instance.cpp | ||
visual_instance.h |