godot/scene
Rémi Verschelde ad013919f1
Merge pull request #82641 from aaronfranke/anim-play-speed-scale
Tweak AnimationPlayer speed scale property hint to make dragging more useful
2023-10-02 13:16:58 +02:00
..
2d Tweak Gravity Scale property hints to make dragging more useful 2023-10-01 20:01:46 +02:00
3d Tweak Gravity Scale property hints to make dragging more useful 2023-10-01 20:01:46 +02:00
animation Tweak AnimationPlayer speed scale property hint to make dragging useful 2023-10-01 13:23:31 -05:00
audio Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
debugger Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
gui Merge pull request #82590 from YuriSizov/window-you-come-to-me-on-this-day-the-day-when-my-child-becomes-exclusive-with-a-transient-parent-to-ask-for-this 2023-10-02 13:16:39 +02:00
main Merge pull request #82590 from YuriSizov/window-you-come-to-me-on-this-day-the-day-when-my-child-becomes-exclusive-with-a-transient-parent-to-ask-for-this 2023-10-02 13:16:39 +02:00
resources Merge pull request #81319 from KurtBliss/Changing-text-files-in-an-external-editor-doesn't-cause-them-to-reload-in-Script-Editor 2023-10-02 13:16:17 +02:00
theme Use bound theme properties for documentation 2023-09-26 18:48:51 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub