godot/scene
2015-03-21 00:43:33 -03:00
..
2d add overlap test function, remove a semicolon 2015-03-18 21:03:11 -03:00
3d support for 2D shadow casters 2015-03-02 00:54:43 -03:00
animation
audio
gui signed distance field font support 2015-03-21 00:43:33 -03:00
io
main added option to disable automatic clearing of viewport render buffer 2015-02-21 01:35:06 -08:00
resources signed distance field font support 2015-03-21 00:43:33 -03:00
register_scene_types.cpp back buffer copy node, to improve on texscreen() 2015-03-12 01:05:50 -03:00
register_scene_types.h
scene_string_names.cpp Area2D can now detect overlap with other areas 2015-03-17 00:45:25 -03:00
scene_string_names.h Area2D can now detect overlap with other areas 2015-03-17 00:45:25 -03:00
SCsub