godot/platform/windows
2023-03-20 14:58:21 +02:00
..
export Fix Windows to Windows SSH remote deploy. Fix Windows execute exit code. 2023-02-27 09:54:49 +02:00
console_wrapper_windows.cpp
crash_handler_windows.cpp
crash_handler_windows.h
detect.py
display_server_windows.cpp [DisplayServer] Implement screen_get_image method for LinuxBSD/X11, macOS and Windows. 2023-03-20 14:58:21 +02:00
display_server_windows.h [DisplayServer] Implement screen_get_image method for LinuxBSD/X11, macOS and Windows. 2023-03-20 14:58:21 +02:00
gl_manager_windows.cpp
gl_manager_windows.h
godot_console.ico
godot_res_wrap.rc
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp
joypad_windows.h
key_mapping_windows.cpp [Linux/X11] Add some missing keycodes/scancodes. 2023-03-08 12:13:41 +02:00
key_mapping_windows.h
lang_table.h
logo.svg
os_windows.cpp Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW 2023-03-05 18:18:04 +01:00
os_windows.h
platform_config.h
platform_windows_builders.py
README.md Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
run_icon.svg
SCsub
tts_windows.cpp
tts_windows.h
vulkan_context_win.cpp
vulkan_context_win.h
windows_terminal_logger.cpp
windows_terminal_logger.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation