..
default_theme
Merge pull request #69053 from KoBeWi/grabbercentrism
2023-04-27 08:18:37 +02:00
animation_library.cpp
animation_library.h
animation.cpp
Expose interpolation methods for 3D track in Animation class
2023-04-25 01:45:14 +09:00
animation.h
Expose interpolation methods for 3D track in Animation class
2023-04-25 01:45:14 +09:00
audio_stream_polyphonic.cpp
Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US
2023-01-23 11:08:55 +01:00
audio_stream_polyphonic.h
Simplify AudioStreamPolyphonic
2023-01-23 10:47:01 +01:00
audio_stream_wav.cpp
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
audio_stream_wav.h
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
bit_map.cpp
Fix size error in BitMap.opaque_to_polygons
2023-04-28 19:01:02 +02:00
bit_map.h
bone_map.cpp
Remove some unused signals
2023-01-31 18:54:04 +01:00
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 12:28:02 -08:00
camera_attributes.h
canvas_item_material.cpp
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
canvas_item_material.h
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
capsule_shape_2d.cpp
Fixed width of CapsuleShape2D::get_rect + set center to center of shape
2023-05-14 18:09:07 +02:00
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp
Improve stroke drawing on 2D collision shapes
2023-01-29 19:07:09 +03:00
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
Warn if a concave shape is assigned to ConvexPolygonShape2D
2023-02-11 21:58:35 +01:00
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve.cpp
Property list changes are only notified when it did change in Curve
2023-03-15 09:51:15 +08:00
curve.h
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 12:28:02 -08:00
environment.h
fog_material.cpp
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
fog_material.h
font.cpp
Merge pull request #74149 from bruvzg/get_char
2023-03-16 13:07:11 +01:00
font.h
[Font] Implement get_char_from_glyph_index
function.
2023-03-01 09:29:11 +02:00
gradient.cpp
Make Gradient
resort points on reverse
2023-03-22 19:32:00 +01:00
gradient.h
height_map_shape_3d.cpp
height_map_shape_3d.h
immediate_mesh.cpp
Use range iterators in LocalVector loops
2023-01-21 18:44:42 +01:00
immediate_mesh.h
importer_mesh.cpp
Add Mesh ConvexDecompositionSettings wrapper
2023-04-07 22:39:25 +02:00
importer_mesh.h
Add Mesh ConvexDecompositionSettings wrapper
2023-04-07 22:39:25 +02:00
label_settings.cpp
label_settings.h
material.cpp
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
material.h
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
Merge pull request #63667 from AntonioDell/bugfix/63549
2023-01-21 11:32:28 +01:00
mesh_library.h
mesh.cpp
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
mesh.h
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
multimesh.cpp
multimesh.h
navigation_mesh.cpp
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-03 11:54:13 +01:00
navigation_mesh.h
navigation_polygon.cpp
navigation_polygon.h
packed_scene.cpp
Fix PackedScenes created with PackedScene.pack() have their exported nodes become null
2023-04-13 16:16:13 +02:00
packed_scene.h
Fix typed array export
2023-04-12 12:19:17 +02:00
particle_process_material.cpp
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
particle_process_material.h
Avoid sync issues in materials with scheduled shader updates
2023-05-10 18:53:41 +02:00
physics_material.cpp
physics_material.h
polygon_path_finder.cpp
Remove (or make verbose only) various debug prints.
2023-03-20 08:14:18 +02:00
polygon_path_finder.h
primitive_meshes.cpp
Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug
2023-02-13 09:13:27 +01:00
primitive_meshes.h
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
rectangle_shape_2d.cpp
Improve stroke drawing on 2D collision shapes
2023-01-29 19:07:09 +03:00
rectangle_shape_2d.h
resource_format_text.cpp
Avoid interaction issues between resource loading threads
2023-05-10 18:53:41 +02:00
resource_format_text.h
Avoid interaction issues between resource loading threads
2023-05-10 18:53:41 +02:00
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader_include.cpp
Fix several shader preprocessor include issues
2023-01-27 14:37:55 +02:00
shader_include.h
Fix several shader preprocessor include issues
2023-01-27 14:37:55 +02:00
shader.cpp
Fix several shader preprocessor include issues
2023-01-27 14:37:55 +02:00
shader.h
Fix several shader preprocessor include issues
2023-01-27 14:37:55 +02:00
shape_2d.cpp
shape_2d.h
shape_3d.cpp
Open up bounds of Shape3D.margin
to support other physics engines
2023-03-18 20:52:13 +01:00
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
2023-01-24 16:05:07 -06:00
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp
PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"
2023-01-24 16:05:07 -06:00
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp
Use linear filtering without mipmaps for ProceduralSkyMaterial and PhysicalSkyMaterial
2023-03-10 10:48:45 -08:00
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp
Fix SpriteFrames
data loss on 3-to-4 conversion
2023-02-22 11:17:10 +03:00
sprite_frames.h
Make AnimatedSprite's playback API consistent with AnimationPlayer
2023-01-26 12:40:19 +09:00
style_box.cpp
Fix blurry borders on antialiased FlatStyleBox
2023-04-17 20:23:03 +02:00
style_box.h
Fix blurry borders on antialiased FlatStyleBox
2023-04-17 20:23:03 +02:00
surface_tool.cpp
Merge pull request #76418 from reduz/method-bind-validated-call
2023-05-08 13:52:42 +02:00
surface_tool.h
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
syntax_highlighter.cpp
Make SyntaxHighlighter::get_text_edit a const function
2023-04-07 23:46:50 +05:30
syntax_highlighter.h
Make SyntaxHighlighter::get_text_edit a const function
2023-04-07 23:46:50 +05:30
text_file.cpp
Fix internal editor not updating when using external editor via LSP
2023-01-22 18:27:22 +08:00
text_file.h
text_line.cpp
Mark dirty flags when shaped texts are invalidated
2023-01-28 03:31:55 +01:00
text_line.h
text_paragraph.cpp
[RTL] Fix fill align and trim with enabled dropcap.
2023-03-30 22:23:39 +03:00
text_paragraph.h
texture.cpp
Explain why an image would be invalid for a texture
2023-05-05 14:33:01 -04:00
texture.h
Add dedicated setter for ImageTextureLayered::_images
to fix create_from_images
being hidden from the C# bindings
2023-03-09 17:53:36 +01:00
theme.cpp
theme.h
tile_set.cpp
Fix reset_state() in TileSet
2023-02-21 22:38:20 +01:00
tile_set.h
Fix reset_state() in TileSet
2023-02-21 22:38:20 +01:00
video_stream.cpp
Updates VideoDecoder plugin API to GDExtension.
2023-01-30 18:39:29 -08:00
video_stream.h
Updates VideoDecoder plugin API to GDExtension.
2023-01-30 18:39:29 -08:00
visual_shader_nodes.cpp
Fix ndc calculation for LinearSceneDepth VS node in GLES3
2023-03-14 15:05:01 +01:00
visual_shader_nodes.h
Add derivative functions with precision to shaders
2023-01-26 20:53:46 +03:00
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
visual_shader.cpp
Add handling of custom visual shader nodes from GDExtension
2023-05-06 08:19:12 +03:00
visual_shader.h
Add handling of custom visual shader nodes from GDExtension
2023-05-06 08:19:12 +03:00
world_2d.cpp
Make navigation mesh edge connections optional
2023-05-11 18:46:34 +02:00
world_2d.h
Create default World physics spaces on demand only
2023-01-31 18:26:52 +01:00
world_3d.cpp
Make navigation mesh edge connections optional
2023-05-11 18:46:34 +02:00
world_3d.h
Create default World physics spaces on demand only
2023-01-31 18:26:52 +01:00
world_boundary_shape_2d.cpp
Improve stroke drawing on 2D collision shapes
2023-01-29 19:07:09 +03:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h