godot/scene/animation
Hugo Locurcio aaeb60eafc
Add a Movie Quit On Finish property to AnimationPlayer
This quits the project when an animation is done playing in the
given AnimationPlayer, but only in Movie Maker mode.
When this happens, a message is printed with the absolute path of the
AnimationPlayer node that caused the engine to quit.

This can be used to create videos that stop at a specified time
without having to write any script.

A report is now also printed to the console when the video is done
recording (as long as the engine was exited properly).
This report is unfortunately not always visible in the editor's
Output panel, as it's printed too late.

A method was also added to get the path to the output file from the
scripting API.
2022-07-27 18:50:28 +02:00
..
animation_blend_space_1d.cpp refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
animation_blend_space_1d.h refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
animation_blend_space_2d.cpp refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
animation_blend_space_2d.h refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
animation_blend_tree.cpp refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
animation_blend_tree.h refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
animation_node_state_machine.cpp Fix incorrect expression base in AnimationNodeStateMachinePlayback::_check_advance_condition 2022-07-21 16:36:52 +02:00
animation_node_state_machine.h Add AnimationTree Advance Expressions 2022-06-28 09:26:13 -07:00
animation_player.cpp Add a Movie Quit On Finish property to AnimationPlayer 2022-07-27 18:50:28 +02:00
animation_player.h Add a Movie Quit On Finish property to AnimationPlayer 2022-07-27 18:50:28 +02:00
animation_tree.cpp add position track normalization & post process key value for retarget 2022-07-26 18:48:08 +09:00
animation_tree.h add position track normalization & post process key value for retarget 2022-07-26 18:48:08 +09:00
easing_equations.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
root_motion_view.cpp Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
root_motion_view.h Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
SCsub Refactor and move easing equations 2021-09-24 13:47:13 +02:00
tween.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
tween.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00