mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
31 lines
1.1 KiB
XML
31 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="InputEventScreenDrag" inherits="InputEventFromWindow" version="4.0">
|
|
<brief_description>
|
|
Input event type for screen drag events. Only available on mobile devices.
|
|
</brief_description>
|
|
<description>
|
|
Contains screen drag information. See [method Node._input].
|
|
</description>
|
|
<tutorials>
|
|
<link title="InputEvent">https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="index" type="int" setter="set_index" getter="get_index" default="0">
|
|
The drag event index in the case of a multi-drag event.
|
|
</member>
|
|
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
|
|
The drag position.
|
|
</member>
|
|
<member name="relative" type="Vector2" setter="set_relative" getter="get_relative" default="Vector2(0, 0)">
|
|
The drag position relative to its start position.
|
|
</member>
|
|
<member name="speed" type="Vector2" setter="set_speed" getter="get_speed" default="Vector2(0, 0)">
|
|
The drag speed.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|