mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
21 lines
609 B
XML
21 lines
609 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CircleShape2D" inherits="Shape2D" version="4.0">
|
|
<brief_description>
|
|
Circular shape for 2D collisions.
|
|
</brief_description>
|
|
<description>
|
|
Circular shape for 2D collisions. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="10.0">
|
|
The circle's radius.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|