godot/modules/mono
Rémi Verschelde aa42bd14ac
Merge pull request #39839 from neikeq/use-/restore-instead-of-/t-restore
Mono/C#: Use /restore instead of /t:restore when building
2020-06-26 07:49:40 +02:00
..
build_scripts Mono/C#: Use /restore instead of /t:restore when building 2020-06-25 23:50:05 +02:00
doc_classes Document Mono-specific classes 2020-06-18 10:32:34 +02:00
editor Mono/C#: Use /restore instead of /t:restore when building 2020-06-25 23:50:05 +02:00
glue [mono] implement generics GetNodesInGroup 2020-06-19 08:49:24 +02:00
icons
mono_gd Mono/C#: Fix unhandled exception not being printed 2020-06-25 23:28:53 +02:00
utils C#: Add VisualStudio support 2020-06-15 21:29:16 +02:00
__init__.py
.gitignore
class_db_api_json.cpp
class_db_api_json.h
config.py DocData: Skip language-specific ClassDoc without methods/constants 2020-06-17 15:09:07 +02:00
csharp_script.cpp Fixes building mono release templates 2020-05-30 12:21:24 +07:00
csharp_script.h
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub Add SCons option to not build C# solutions 2020-05-22 17:44:33 +02:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h