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canvas_item.cpp
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Tweak dozens of editor property hints for consistency
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2021-05-25 02:50:35 +02:00 |
canvas_item.h
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Rename Texture.get_data() to get_image()
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2021-03-28 13:00:46 +01:00 |
canvas_layer.cpp
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Hide more options of disabled properties
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2021-03-03 20:51:35 -03:00 |
canvas_layer.h
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Hide more options of disabled properties
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2021-03-03 20:51:35 -03:00 |
http_request.cpp
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[Net] Fix HTTPRquest store_buffer error.
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2021-05-31 15:42:31 +02:00 |
http_request.h
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Modernize atomics
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2021-02-18 17:12:46 +01:00 |
instance_placeholder.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
instance_placeholder.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
node.cpp
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
node.h
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New and improved IK system for Skeleton2D
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2021-06-05 15:19:51 -04:00 |
resource_preloader.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_preloader.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
scene_tree.cpp
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Fix typos with codespell
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2021-05-20 12:38:56 +02:00 |
scene_tree.h
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Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead
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2021-02-25 18:34:50 +01:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_globals_override.cpp
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Rename Variant TRANSFORM to TRANSFORM3D
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2021-06-03 07:30:01 -04:00 |
shader_globals_override.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
timer.cpp
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
timer.h
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
viewport.cpp
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
viewport.h
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Rename GI Classes
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2021-06-05 09:28:56 -03:00 |
window.cpp
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Tweak dozens of editor property hints for consistency
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2021-05-25 02:50:35 +02:00 |
window.h
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Add theme_custom_type property to Control and Window
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2021-05-17 17:20:42 +03:00 |