godot/platform/windows
piratesephiroth 778b421973
Set ShellExecuteW's verb to NULL - fixes #33388
from https://docs.microsoft.com/en-us/windows/win32/api/shellapi/nf-shellapi-shellexecutew

>the default verb is used, if available. If not, the "open" verb is used. If neither verb is available, the system uses the first verb listed in the registry.

so "open" is redundant at best
2019-11-09 07:59:15 -03:00
..
export Add code signing support for Windows exports (using "signtool" on Windows and "osslsigncode" on the other platforms) 2019-10-04 22:33:03 +03:00
camera_win.cpp Fix misc. source comment typos 2019-09-19 14:36:52 -04:00
camera_win.h Add script to fix style issues and copyright headers 2019-06-17 13:35:47 +02:00
context_gl_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
context_gl_windows.h Remove ContextGL since as an abstraction it's unused. 2019-04-06 17:52:52 +02:00
crash_handler_windows.cpp Check project settings live before lookup in crash handler 2019-05-23 20:06:56 +01:00
crash_handler_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
detect.py Specify MINGW_HAS_SECURE_API=1 2019-10-25 20:03:53 +09:00
godot_res.rc Remove "Editor" from Windows PE file description 2019-06-11 15:22:03 +02:00
godot_windows.cpp Add embedded PCK option to PC platforms 2019-07-03 21:58:12 +02:00
godot.ico
godot.natvis Update natvis file to display Node class correctly in Visual Studio debugger 2019-10-29 10:24:29 +01:00
joypad_windows.cpp Fix endless controller iteration 2019-06-17 18:01:09 +02:00
joypad_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
key_mapping_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
key_mapping_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
lang_table.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png
os_windows.cpp Set ShellExecuteW's verb to NULL - fixes #33388 2019-11-09 07:59:15 -03:00
os_windows.h [macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to InputEventMouseMotion event. 2019-10-30 14:42:21 +02:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_windows_builders.py
power_windows.cpp Fix compilation warnings in JS and Windows builds 2019-06-15 14:40:45 +02:00
power_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
windows_terminal_logger.cpp Fix compilation warnings in JS and Windows builds 2019-06-15 14:40:45 +02:00
windows_terminal_logger.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00