godot/core/string
2021-10-05 11:20:08 +02:00
..
node_path.cpp Optimize NodePath update when renaming or deleting nodes in the editor 2021-07-09 11:42:39 -07:00
node_path.h
optimized_translation.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
optimized_translation.h
print_string.cpp
print_string.h
SCsub
string_buffer.h
string_builder.cpp
string_builder.h
string_name.cpp Adds ability to debug stringnames 2021-07-20 17:31:51 -03:00
string_name.h Adds ability to debug stringnames 2021-07-20 17:31:51 -03:00
translation_po.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
translation_po.h
translation.cpp Merge pull request #53225 from aaronfranke/c-locale 2021-10-05 11:20:08 +02:00
translation.h Implement override of get_message and get_plural_message 2021-09-29 14:19:14 +03:00
ucaps.h
ustring.cpp Fix String::num_real and String test cases when compiling with doubles 2021-09-15 13:41:12 -05:00
ustring.h CharProxy: Add copy constructor 2021-09-30 23:06:40 +02:00