godot/core/object
CaptainProton42 a9aba86943 Fetch extension class props from ClassDB
Extension class properties that have been registered with
ClassDB(`GDNativeInterface::classdb_register_extension_class_property`)
were not fetched previously. (Only  directly providing a property
list using `GDNativeExtensionClassCreationInfo::get_property_list_func`
would work.) This especially caused problems with the C++
bindings since they exclusively rely on ClassDB to register properties.
2021-10-12 18:25:55 +02:00
..
callable_method_pointer.cpp
callable_method_pointer.h
class_db.cpp Enable method type information on release builds 2021-10-07 16:13:44 -03:00
class_db.h Enable method type information on release builds 2021-10-07 16:13:44 -03:00
make_virtuals.py Fix misspelled "overriden" 2021-08-26 01:44:01 +08:00
message_queue.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
message_queue.h
method_bind.cpp Enable method type information on release builds 2021-10-07 16:13:44 -03:00
method_bind.h Enable method type information on release builds 2021-10-07 16:13:44 -03:00
object_id.h
object.cpp Fetch extension class props from ClassDB 2021-10-12 18:25:55 +02:00
object.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
ref_counted.cpp
ref_counted.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
script_language.cpp Use range iterators for Map 2021-09-30 15:09:12 -06:00
script_language.h [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00
SCsub
undo_redo.cpp Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00
undo_redo.h Improve Undo/Redo menu items 2021-08-17 21:11:10 +08:00