godot/core
CaptainProton42 a9aba86943 Fetch extension class props from ClassDB
Extension class properties that have been registered with
ClassDB(`GDNativeInterface::classdb_register_extension_class_property`)
were not fetched previously. (Only  directly providing a property
list using `GDNativeExtensionClassCreationInfo::get_property_list_func`
would work.) This especially caused problems with the C++
bindings since they exclusively rely on ClassDB to register properties.
2021-10-12 18:25:55 +02:00
..
config Make the project data directory customizable. 2021-10-11 14:40:14 -07:00
crypto [Crypto] Delete mbedtls ctx in deconstructor. 2021-07-03 16:12:55 +02:00
debugger Use range iterators for Map 2021-09-30 15:09:12 -06:00
error revert 0d7409a so additional error information prints in release builds 2021-10-04 16:55:01 -06:00
extension Add typedef to GDNativeInstanceBindingCallbacks 2021-10-07 11:59:18 +01:00
input GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
io Fix some LGTM errors of "Multiplication result converted to larger type" 2021-10-12 00:17:27 -05:00
math Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 2021-10-11 19:27:50 -03:00
multiplayer [Net] Rename RPCConfig.sync to call_local. 2021-10-08 12:39:09 +02:00
object Fetch extension class props from ClassDB 2021-10-12 18:25:55 +02:00
os GDScript completion: Handle quote style ad-hoc to remove editor dependency 2021-10-04 16:16:05 +02:00
string Merge pull request #53225 from aaronfranke/c-locale 2021-10-05 11:20:08 +02:00
templates Avoid the need for copy assignment in HashMap key/data types 2021-10-08 20:06:07 +02:00
variant Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" 2021-10-11 19:27:50 -03:00
core_bind.cpp [core_bind] Add is_alive to Thread. Replace is_active with is_started. 2021-10-06 12:47:58 -04:00
core_bind.h [core_bind] Add is_alive to Thread. Replace is_active with is_started. 2021-10-06 12:47:58 -04:00
core_builders.py
core_constants.cpp [Net] Rename RPC constants and annotation arguments. 2021-10-01 18:14:38 +02:00
core_constants.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
core_string_names.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
core_string_names.h Removed _change_notify 2021-02-10 19:31:24 -03:00
doc_data.cpp Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
doc_data.h Implement error return documetation 2021-08-24 15:28:29 -03:00
register_core_types.cpp [Net] Bind Multiplayer to GDExtension. 2021-09-24 18:40:39 +02:00
register_core_types.h Implement native extension system 2021-06-25 17:32:45 -03:00
SCsub [Net] Move multiplayer to core subdir, split RPCManager. 2021-09-07 11:14:30 +02:00
typedefs.h Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
version.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00