godot/editor/import
Juan Linietsky 9a34f39d32 Add support for named binds in Skin.
Helps better reutilization of skeletons from Maya exported files.
2020-02-21 09:40:29 -03:00
..
atlas_import_failed.xpm
editor_import_collada.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp Add support for named binds in Skin. 2020-02-21 09:40:29 -03:00
editor_scene_importer_gltf.h Add support for named binds in Skin. 2020-02-21 09:40:29 -03:00
resource_importer_bitmask.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_csv.cpp
resource_importer_csv.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_layered_texture.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
resource_importer_obj.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
resource_importer_obj.h
resource_importer_scene.cpp Add support for named binds in Skin. 2020-02-21 09:40:29 -03:00
resource_importer_scene.h Add support for named binds in Skin. 2020-02-21 09:40:29 -03:00
resource_importer_texture_atlas.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_texture_atlas.h
resource_importer_texture.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_texture.h Added normalmap guided roughness mipmap generator, and a global roughness limiter. 2020-02-11 12:16:01 +01:00
resource_importer_wav.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
resource_importer_wav.h PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
SCsub