godot/drivers
2022-08-22 22:42:36 +02:00
..
alsa Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
alsamidi Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
coreaudio Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
coremidi Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gl_context Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
gles3 Merge pull request #60309 from The-O-King/oct 2022-08-22 19:29:21 +02:00
png Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
pulseaudio Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
spirv-reflect
unix [Net] IP uses print_verbose when getaddrinfo fails. 2022-08-05 10:49:56 +02:00
vulkan Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone 2022-08-19 14:50:12 -06:00
wasapi Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
windows Fix Windows list dir handle leak 2022-08-15 20:27:29 +03:00
winmidi Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
xaudio2 Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
register_driver_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_driver_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00