godot/core/object
2022-07-04 20:21:39 +03:00
..
callable_method_pointer.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
callable_method_pointer.h Add callable_mp_static 2022-05-22 15:36:34 +02:00
class_db.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
class_db.h Make enum/constant binds 64-bit. 2022-06-17 16:36:26 +03:00
make_virtuals.py Fix typos with codespell 2022-03-31 14:07:29 +02:00
message_queue.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
message_queue.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
method_bind.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
method_bind.h Implement varargs in Methodinfo 2022-06-23 14:50:38 +02:00
object_id.h
object.cpp GDExtension: reuse code with constructor PropertyInfo(const GDNativePropertyInfo&) 2022-06-29 19:30:01 +02:00
object.h GDExtension: reuse code with constructor PropertyInfo(const GDNativePropertyInfo&) 2022-06-29 19:30:01 +02:00
ref_counted.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
ref_counted.h Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
script_language_extension.cpp Add support for documenting built-in annotations 2022-07-04 20:21:39 +03:00
script_language_extension.h Add support for documenting built-in annotations 2022-07-04 20:21:39 +03:00
script_language.cpp Add a const call mode to Object, Variant and Script. 2022-06-27 13:33:06 -07:00
script_language.h Add support for documenting built-in annotations 2022-07-04 20:21:39 +03:00
SCsub
undo_redo.cpp Make vararg method bind no return and return 2022-03-30 11:43:12 +02:00
undo_redo.h Make vararg method bind no return and return 2022-03-30 11:43:12 +02:00