godot/scene/2d
Juan Linietsky a8a1f2e2a8 -Fixed occluder rendering, closes #8560
-Ability to smooth out 2D shadow filters
2017-06-13 01:23:04 -03:00
..
animated_sprite.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
animated_sprite.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
area_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
area_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
back_buffer_copy.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
back_buffer_copy.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
camera_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
camera_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas_item.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
canvas_item.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
canvas_modulate.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
canvas_modulate.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_object_2d.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
collision_object_2d.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
collision_polygon_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
collision_polygon_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_shape_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
collision_shape_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
joints_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
joints_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
light_2d.cpp -Fixed occluder rendering, closes #8560 2017-06-13 01:23:04 -03:00
light_2d.h -Fixed occluder rendering, closes #8560 2017-06-13 01:23:04 -03:00
light_occluder_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
light_occluder_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
line_2d.cpp -Added .hdr format support 2017-05-28 21:48:05 -03:00
line_2d.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
line_builder.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
line_builder.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
navigation2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
navigation2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
navigation_polygon.cpp Move core thirdparty files to thirdparty/{minizip,misc} 2017-04-28 21:19:23 +02:00
navigation_polygon.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
node_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
parallax_background.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
parallax_background.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
parallax_layer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
parallax_layer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
particles_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
particles_2d.h -Added .hdr format support 2017-05-28 21:48:05 -03:00
path_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_texture.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
path_texture.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
physics_body_2d.cpp Apply is_ceiling/is_wall swap fix to 2D move_and_slide (minus explaination) 2017-04-15 10:24:36 +01:00
physics_body_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
polygon_2d.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
polygon_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
position_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
position_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ray_cast_2d.cpp RayCast2D: fix detached arrow tip 2017-05-08 16:12:40 +07:00
ray_cast_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
remote_transform_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
remote_transform_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
screen_button.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
screen_button.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
sprite.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
sprite.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
tile_map.cpp renamed all Rect2.pos to Rect2.position 2017-06-04 02:09:17 +02:00
tile_map.h Merge pull request #8271 from MattUV/master 2017-04-09 23:37:56 +02:00
visibility_notifier_2d.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
visibility_notifier_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
y_sort.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
y_sort.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00