mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
419b342a9a
Make BC6 and BC7 CVTT faster while still having better quality than DXT5.
22 lines
596 B
C++
22 lines
596 B
C++
#pragma once
|
|
|
|
#include "ConvectionKernels_ParallelMath.h"
|
|
|
|
namespace cvtt
|
|
{
|
|
struct PixelBlockU8;
|
|
struct PixelBlockS8;
|
|
struct Options;
|
|
}
|
|
|
|
namespace cvtt
|
|
{
|
|
namespace Util
|
|
{
|
|
// Signed input blocks are converted into unsigned space, with the maximum value being 254
|
|
void BiasSignedInput(PixelBlockU8 inputNormalized[ParallelMath::ParallelSize], const PixelBlockS8 inputSigned[ParallelMath::ParallelSize]);
|
|
void FillWeights(const Options &options, float channelWeights[4]);
|
|
void ComputeTweakFactors(int tweak, int range, float *outFactors);
|
|
}
|
|
}
|