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Rémi Verschelde a82e6f0baa Merge pull request #3219 from nounoursheureux/change_subscene_string
Change Import > Sub-Scene to Import > Node from scene
2016-01-06 11:48:22 +01:00
bin -completely rewritten filesystem dock and internal editor filesystem management, fixes #1926 2016-01-05 10:36:24 -03:00
core -make signals throw an error when target method is not found, fixes #2036 2016-01-04 09:35:21 -03:00
demos visual representation for joystick demo 2016-01-06 01:01:50 +01:00
doc Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
drivers Fix uint compile error 2016-01-05 15:45:02 +03:30
main Analog values for gamepad triggers, using axes 6 & 7 2016-01-02 03:34:32 +01:00
modules Fixed bug with default arguments in gdscript, closes #2024 2016-01-03 21:11:11 -03:00
platform fix x11 crash on exit 2016-01-05 23:35:54 +01:00
scene Fix is_node_being_edited() when not building tools 2016-01-05 16:02:59 +01:00
servers -Fix crash at exit due to unnecesary check in command queue, fixes #2034 2016-01-04 00:00:33 -03:00
tools Merge pull request #3219 from nounoursheureux/change_subscene_string 2016-01-06 11:48:22 +01:00
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godot_icon.png Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
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LICENSE.md Updated copyright to 2016 2016-01-01 01:23:07 +00:00
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methods.py Add icon to exe file in windows export 2015-11-09 02:23:58 +03:30
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SConstruct Merge pull request #2956 from est31/add_system_wide_export_path 2015-12-08 17:04:24 -03:00
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GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation has been moved to the OpenProject Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: http://godotengine.org/projects/godot-engine/wiki/Advanced_topics