godot/platform/osx
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00
..
export Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
crash_handler_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
crash_handler_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
detect.py Fix compilation warnings in macOS build, enable warnings=extra werror=yes for macOS CI. 2019-10-24 20:37:56 +03:00
dir_access_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dir_access_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godot_main_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
joypad_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
os_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
os_osx.mm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
platform_osx_builders.py
power_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
power_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub iOS modular build and export implementation. 2019-12-01 21:57:18 +02:00
semaphore_osx.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
semaphore_osx.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00