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forward_clustered
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Merge pull request #51309 from Chaosus/fix_uniform_error_spam
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2021-08-06 17:15:03 +02:00 |
forward_mobile
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Merge pull request #51309 from Chaosus/fix_uniform_error_spam
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2021-08-06 17:15:03 +02:00 |
shaders
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Use f0 instead of albedo in blinn and phong
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2021-08-10 21:54:24 -07:00 |
cluster_builder_rd.cpp
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cluster_builder_rd.h
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effects_rd.cpp
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Use subpasses to do 3D rendering and resolve in mobile renderer
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2021-08-06 23:43:26 +10:00 |
effects_rd.h
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Use subpasses to do 3D rendering and resolve in mobile renderer
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2021-08-06 23:43:26 +10:00 |
pipeline_cache_rd.cpp
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pipeline_cache_rd.h
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renderer_canvas_render_rd.cpp
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Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tile
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2021-08-07 16:40:50 -05:00 |
renderer_canvas_render_rd.h
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renderer_compositor_rd.cpp
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Fix 'Attempted to remove invalid ID' errors
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2021-07-31 15:30:31 +02:00 |
renderer_compositor_rd.h
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Use doubles for time in many other places
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2021-08-09 14:05:42 -05:00 |
renderer_scene_environment_rd.cpp
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renderer_scene_environment_rd.h
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renderer_scene_gi_rd.cpp
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renderer_scene_gi_rd.h
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renderer_scene_render_rd.cpp
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Use subpasses to do 3D rendering and resolve in mobile renderer
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2021-08-06 23:43:26 +10:00 |
renderer_scene_render_rd.h
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Use subpasses to do 3D rendering and resolve in mobile renderer
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2021-08-06 23:43:26 +10:00 |
renderer_scene_sky_rd.cpp
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Merge pull request #50682 from aaronfranke/basis-looking-at
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2021-08-10 11:28:12 +02:00 |
renderer_scene_sky_rd.h
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Use subpasses to do 3D rendering and resolve in mobile renderer
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2021-08-06 23:43:26 +10:00 |
renderer_storage_rd.cpp
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Use doubles for time in many other places
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2021-08-09 14:05:42 -05:00 |
renderer_storage_rd.h
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Use doubles for time in many other places
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2021-08-09 14:05:42 -05:00 |
SCsub
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shader_compiler_rd.cpp
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shader_compiler_rd.h
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shader_rd.cpp
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Fix 'Attempted to remove invalid ID' errors
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2021-07-31 15:30:31 +02:00 |
shader_rd.h
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