mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
a7ac8ec876
Follow-up to #31925, `<member />` tags just before `</members>` would cause a parsing issue, and we'd never notice that we're no longer parsing members. Also added space before closing `/>`.
17 lines
546 B
XML
17 lines
546 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="Texture3D" inherits="TextureLayered" category="Core" version="3.2">
|
|
<brief_description>
|
|
</brief_description>
|
|
<description>
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="data" type="Dictionary" setter="_set_data" getter="_get_data" override="true" default="{"depth": 0,"flags": 4,"format": 37,"height": 0,"layers": [ ],"width": 0}" />
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|