godot/editor/SCsub
Andrii Doroshenko (Xrayez) 9bf48db891 Build Clipper with tools=no and patch it to auto-disable exceptions
Reverts "Build polygon clipper only in tools builds" (see #17319)
which allows to build Clipper with tools disabled (release) and because
of that, Clipper has to be patched to optionally disable exceptions in
order to be built on some platforms.

Patched Clipper 6.4.2 to be compiled with exceptions enabled/disabled.
and ensure that Clipper-specific exception macros are defined: don't use
exceptions by default unless exception handling is detected.

Compilation with exceptions will be determined by various
C++ exceptions defines:

* ` __cpp_exceptions` is part of C++ feature testing macros (since C++98);
* `__EXCEPTIONS` is used by some GNU compilers;
* `_CPPUNWIND` is used by MSVC.

The user can override specific exceptions behavior via corresponding
`*_USER` macros (i.e. compiling for embedded systems).
2019-05-22 13:12:21 +03:00

92 lines
3.1 KiB
Python

#!/usr/bin/env python
Import('env')
env.editor_sources = []
import os
import os.path
from platform_methods import run_in_subprocess
from compat import open_utf8
import editor_builders
def _make_doc_data_class_path(to_path):
# NOTE: It is safe to generate this file here, since this is still executed serially
g = open_utf8(os.path.join(to_path, "doc_data_class_path.gen.h"), "w")
g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n")
g.write("struct _DocDataClassPath { const char* name; const char* path; };\n")
g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n");
for c in sorted(env.doc_class_path):
g.write("\t{\"" + c + "\", \"" + env.doc_class_path[c] + "\"},\n")
g.write("\t{NULL, NULL}\n")
g.write("};\n")
g.close()
if env['tools']:
# Register exporters
reg_exporters_inc = '#include "register_exporters.h"\n'
reg_exporters = 'void register_exporters() {\n'
for e in env.platform_exporters:
env.editor_sources.append("#platform/" + e + "/export/export.cpp")
reg_exporters += '\tregister_' + e + '_exporter();\n'
reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n'
reg_exporters += '}\n'
# NOTE: It is safe to generate this file here, since this is still executed serially
with open_utf8("register_exporters.gen.cpp", "w") as f:
f.write(reg_exporters_inc)
f.write(reg_exporters)
# API documentation
docs = []
doc_dirs = ["doc/classes"]
for p in env.doc_class_path.values():
if p not in doc_dirs:
doc_dirs.append(p)
for d in doc_dirs:
try:
for f in os.listdir(os.path.join(env.Dir('#').abspath, d)):
docs.append("#" + os.path.join(d, f))
except OSError:
pass
_make_doc_data_class_path(os.path.join(env.Dir('#').abspath, "editor/doc"))
docs = sorted(docs)
env.Depends("#editor/doc_data_compressed.gen.h", docs)
env.CommandNoCache("#editor/doc_data_compressed.gen.h", docs, run_in_subprocess(editor_builders.make_doc_header))
import glob
path = env.Dir('.').abspath
# Translations
tlist = glob.glob(path + "/translations/*.po")
env.Depends('#editor/translations.gen.h', tlist)
env.CommandNoCache('#editor/translations.gen.h', tlist, run_in_subprocess(editor_builders.make_translations_header))
# Fonts
flist = glob.glob(path + "/../thirdparty/fonts/*.ttf")
flist.extend(glob.glob(path + "/../thirdparty/fonts/*.otf"))
flist.sort()
env.Depends('#editor/builtin_fonts.gen.h', flist)
env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header))
env.add_source_files(env.editor_sources, "*.cpp")
SConscript('collada/SCsub')
SConscript('doc/SCsub')
SConscript('fileserver/SCsub')
SConscript('icons/SCsub')
SConscript('import/SCsub')
SConscript('plugins/SCsub')
lib = env.add_library("editor", env.editor_sources)
env.Prepend(LIBS=[lib])