mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
71 lines
1.3 KiB
Python
Executable File
71 lines
1.3 KiB
Python
Executable File
#!/usr/bin/env python
|
|
|
|
import os
|
|
import glob
|
|
import string
|
|
|
|
enc = "utf-8"
|
|
|
|
# Generate include files
|
|
|
|
f = open("theme_data.h", "wb")
|
|
|
|
f.write(b"// THIS FILE HAS BEEN AUTOGENERATED, DON\'T EDIT!!\n")
|
|
|
|
# Generate png image block
|
|
f.write(b"\n// png image block\n")
|
|
|
|
pixmaps = glob.glob("*.png")
|
|
pixmaps.sort()
|
|
|
|
for x in pixmaps:
|
|
|
|
var_str = x[:-4] + "_png"
|
|
|
|
s = "\nstatic const unsigned char " + var_str + "[] = {\n\t"
|
|
f.write(s.encode(enc))
|
|
|
|
pngf = open(x, "rb")
|
|
|
|
b = pngf.read(1)
|
|
while(len(b) == 1):
|
|
f.write(hex(ord(b)).encode(enc))
|
|
b = pngf.read(1)
|
|
if (len(b) == 1):
|
|
f.write(b", ")
|
|
|
|
f.write(b"\n};\n")
|
|
pngf.close()
|
|
|
|
# Generate shaders block
|
|
f.write(b"\n// shaders block\n");
|
|
|
|
shaders = glob.glob("*.gsl")
|
|
shaders.sort()
|
|
|
|
for x in shaders:
|
|
|
|
var_str = x[:-4] + "_shader_code"
|
|
|
|
s = "\nstatic const char *" + var_str + " = \n"
|
|
f.write(s.encode(enc))
|
|
|
|
sf = open(x, "rb")
|
|
|
|
b = sf.readline()
|
|
while(b != ""):
|
|
if (b.endswith("\r\n")):
|
|
b = b[:-2]
|
|
if (b.endswith("\n")):
|
|
b = b[:-1]
|
|
s = ' \"' + b
|
|
f.write(s.encode(enc))
|
|
b = sf.readline()
|
|
if (b != ""):
|
|
f.write(b'"\n')
|
|
|
|
f.write(b'";\n')
|
|
sf.close()
|
|
|
|
f.close()
|