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We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
61 lines
3.9 KiB
XML
61 lines
3.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MeshConvexDecompositionSettings" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Parameters to be used with a [Mesh] convex decomposition operation.
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</brief_description>
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<description>
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Parameters to be used with a [Mesh] convex decomposition operation.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="convex_hull_approximation" type="bool" setter="set_convex_hull_approximation" getter="get_convex_hull_approximation" default="true">
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If enabled uses approximation for computing convex hulls.
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</member>
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<member name="convex_hull_downsampling" type="int" setter="set_convex_hull_downsampling" getter="get_convex_hull_downsampling" default="4">
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Controls the precision of the convex-hull generation process during the clipping plane selection stage. Ranges from [code]1[/code] to [code]16[/code].
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</member>
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<member name="max_concavity" type="float" setter="set_max_concavity" getter="get_max_concavity" default="1.0">
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Maximum concavity. Ranges from [code]0.0[/code] to [code]1.0[/code].
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</member>
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<member name="max_convex_hulls" type="int" setter="set_max_convex_hulls" getter="get_max_convex_hulls" default="1">
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The maximum number of convex hulls to produce from the merge operation.
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</member>
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<member name="max_num_vertices_per_convex_hull" type="int" setter="set_max_num_vertices_per_convex_hull" getter="get_max_num_vertices_per_convex_hull" default="32">
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Controls the maximum number of triangles per convex-hull. Ranges from [code]4[/code] to [code]1024[/code].
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</member>
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<member name="min_volume_per_convex_hull" type="float" setter="set_min_volume_per_convex_hull" getter="get_min_volume_per_convex_hull" default="0.0001">
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Controls the adaptive sampling of the generated convex-hulls. Ranges from [code]0.0[/code] to [code]0.01[/code].
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</member>
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<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="MeshConvexDecompositionSettings.Mode" default="0">
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Mode for the approximate convex decomposition.
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</member>
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<member name="normalize_mesh" type="bool" setter="set_normalize_mesh" getter="get_normalize_mesh" default="false">
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If enabled normalizes the mesh before applying the convex decomposition.
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</member>
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<member name="plane_downsampling" type="int" setter="set_plane_downsampling" getter="get_plane_downsampling" default="4">
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Controls the granularity of the search for the "best" clipping plane. Ranges from [code]1[/code] to [code]16[/code].
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</member>
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<member name="project_hull_vertices" type="bool" setter="set_project_hull_vertices" getter="get_project_hull_vertices" default="true">
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If enabled projects output convex hull vertices onto original source mesh to increase floating point accuracy of the results.
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</member>
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<member name="resolution" type="int" setter="set_resolution" getter="get_resolution" default="10000">
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Maximum number of voxels generated during the voxelization stage.
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</member>
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<member name="revolution_axes_clipping_bias" type="float" setter="set_revolution_axes_clipping_bias" getter="get_revolution_axes_clipping_bias" default="0.05">
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Controls the bias toward clipping along revolution axes. Ranges from [code]0.0[/code] to [code]1.0[/code].
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</member>
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<member name="symmetry_planes_clipping_bias" type="float" setter="set_symmetry_planes_clipping_bias" getter="get_symmetry_planes_clipping_bias" default="0.05">
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Controls the bias toward clipping along symmetry planes. Ranges from [code]0.0[/code] to [code]1.0[/code].
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</member>
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</members>
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<constants>
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<constant name="CONVEX_DECOMPOSITION_MODE_VOXEL" value="0" enum="Mode">
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Constant for voxel-based approximate convex decomposition.
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</constant>
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<constant name="CONVEX_DECOMPOSITION_MODE_TETRAHEDRON" value="1" enum="Mode">
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Constant for tetrahedron-based approximate convex decomposition.
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</constant>
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</constants>
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</class>
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