godot/modules/csg/doc_classes
Hugo Locurcio 7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).

This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
..
CSGBox3D.xml Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
CSGCombiner3D.xml Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
CSGCylinder3D.xml Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
CSGMesh3D.xml Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 2024-12-17 20:41:12 +01:00
CSGPolygon3D.xml Avoid punning enum names in documentation 2023-11-09 17:16:30 +08:00
CSGPrimitive3D.xml Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
CSGShape3D.xml Print better manifold errors and avoid crash on non manifold csg input. 2024-12-03 20:19:47 -08:00
CSGSphere3D.xml Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
CSGTorus3D.xml Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00