mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
8f0f327f02
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently).
180 lines
7.6 KiB
Python
180 lines
7.6 KiB
Python
import os
|
|
import string
|
|
import sys
|
|
|
|
|
|
def is_active():
|
|
return True
|
|
|
|
|
|
def get_name():
|
|
return "iOS"
|
|
|
|
|
|
def can_build():
|
|
|
|
if sys.platform == 'darwin' or ("OSXCROSS_IOS" in os.environ):
|
|
return True
|
|
|
|
return False
|
|
|
|
|
|
def get_opts():
|
|
from SCons.Variables import BoolVariable
|
|
return [
|
|
('IPHONEPLATFORM', 'Name of the iPhone platform', 'iPhoneOS'),
|
|
('IPHONEPATH', 'Path to iPhone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
|
|
('IPHONESDK', 'Path to the iPhone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
|
|
BoolVariable('game_center', 'Support for game center', True),
|
|
BoolVariable('store_kit', 'Support for in-app store', True),
|
|
BoolVariable('icloud', 'Support for iCloud', True),
|
|
BoolVariable('ios_exceptions', 'Enable exceptions', False),
|
|
('ios_triple', 'Triple for ios toolchain', ''),
|
|
BoolVariable('ios_sim', 'Build simulator binary', False),
|
|
]
|
|
|
|
|
|
def get_flags():
|
|
|
|
return [
|
|
('tools', False),
|
|
]
|
|
|
|
|
|
def configure(env):
|
|
|
|
## Build type
|
|
|
|
if (env["target"].startswith("release")):
|
|
env.Append(CPPFLAGS=['-DNDEBUG', '-DNS_BLOCK_ASSERTIONS=1'])
|
|
env.Append(CPPFLAGS=['-O2', '-ftree-vectorize', '-fomit-frame-pointer', '-ffast-math', '-funsafe-math-optimizations'])
|
|
env.Append(LINKFLAGS=['-O2'])
|
|
|
|
if env["target"] == "release_debug":
|
|
env.Append(CPPFLAGS=['-DDEBUG_ENABLED'])
|
|
|
|
elif (env["target"] == "debug"):
|
|
env.Append(CPPFLAGS=['-D_DEBUG', '-DDEBUG=1', '-gdwarf-2', '-O0', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
|
|
|
|
if (env["use_lto"]):
|
|
env.Append(CPPFLAGS=['-flto'])
|
|
env.Append(LINKFLAGS=['-flto'])
|
|
|
|
## Architecture
|
|
if env["ios_sim"] and not ("arch" in env):
|
|
env["arch"] = "x86"
|
|
|
|
if env["arch"] == "x86": # i386, simulator
|
|
env["bits"] = "32"
|
|
elif env["arch"] == "x86_64":
|
|
env["bits"] = "64"
|
|
elif (env["arch"] == "arm" or env["arch"] == "arm32" or env["arch"] == "armv7" or env["bits"] == "32"): # arm
|
|
env["arch"] = "arm"
|
|
env["bits"] = "32"
|
|
else: # armv64
|
|
env["arch"] = "arm64"
|
|
env["bits"] = "64"
|
|
|
|
## Compiler configuration
|
|
|
|
env['ENV']['PATH'] = env['IPHONEPATH'] + "/Developer/usr/bin/:" + env['ENV']['PATH']
|
|
|
|
compiler_path = '$IPHONEPATH/usr/bin/${ios_triple}'
|
|
s_compiler_path = '$IPHONEPATH/Developer/usr/bin/'
|
|
|
|
ccache_path = os.environ.get("CCACHE")
|
|
if ccache_path == None:
|
|
env['CC'] = compiler_path + 'clang'
|
|
env['CXX'] = compiler_path + 'clang++'
|
|
env['S_compiler'] = s_compiler_path + 'gcc'
|
|
else:
|
|
# there aren't any ccache wrappers available for iOS,
|
|
# to enable caching we need to prepend the path to the ccache binary
|
|
env['CC'] = ccache_path + ' ' + compiler_path + 'clang'
|
|
env['CXX'] = ccache_path + ' ' + compiler_path + 'clang++'
|
|
env['S_compiler'] = ccache_path + ' ' + s_compiler_path + 'gcc'
|
|
env['AR'] = compiler_path + 'ar'
|
|
env['RANLIB'] = compiler_path + 'ranlib'
|
|
|
|
## Compile flags
|
|
|
|
if (env["arch"] == "x86" or env["arch"] == "x86_64"):
|
|
env['IPHONEPLATFORM'] = 'iPhoneSimulator'
|
|
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.9'
|
|
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
|
|
env.Append(CCFLAGS=('-arch ' + arch_flag + ' -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=9.0 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"').split())
|
|
elif (env["arch"] == "arm"):
|
|
env.Append(CCFLAGS='-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=9.0 -MMD -MT dependencies'.split())
|
|
elif (env["arch"] == "arm64"):
|
|
env.Append(CCFLAGS='-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=9.0 -isysroot $IPHONESDK'.split())
|
|
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
|
|
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
|
|
|
|
if env['ios_exceptions']:
|
|
env.Append(CPPFLAGS=['-fexceptions'])
|
|
else:
|
|
env.Append(CPPFLAGS=['-fno-exceptions'])
|
|
|
|
## Link flags
|
|
|
|
if (env["arch"] == "x86" or env["arch"] == "x86_64"):
|
|
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
|
|
env.Append(LINKFLAGS=['-arch', arch_flag, '-mios-simulator-version-min=9.0',
|
|
'-isysroot', '$IPHONESDK',
|
|
'-Xlinker',
|
|
'-objc_abi_version',
|
|
'-Xlinker', '2',
|
|
'-F$IPHONESDK',
|
|
])
|
|
elif (env["arch"] == "arm"):
|
|
env.Append(LINKFLAGS=['-arch', 'armv7', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
|
|
if (env["arch"] == "arm64"):
|
|
env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=9.0'])
|
|
|
|
env.Append(LINKFLAGS=['-isysroot', '$IPHONESDK',
|
|
'-framework', 'AudioToolbox',
|
|
'-framework', 'AVFoundation',
|
|
'-framework', 'CoreAudio',
|
|
'-framework', 'CoreGraphics',
|
|
'-framework', 'CoreMedia',
|
|
'-framework', 'CoreMotion',
|
|
'-framework', 'Foundation',
|
|
'-framework', 'GameController',
|
|
'-framework', 'MediaPlayer',
|
|
'-framework', 'OpenGLES',
|
|
'-framework', 'QuartzCore',
|
|
'-framework', 'Security',
|
|
'-framework', 'SystemConfiguration',
|
|
'-framework', 'UIKit',
|
|
])
|
|
|
|
# Feature options
|
|
if env['game_center']:
|
|
env.Append(CPPFLAGS=['-DGAME_CENTER_ENABLED'])
|
|
env.Append(LINKFLAGS=['-framework', 'GameKit'])
|
|
|
|
if env['store_kit']:
|
|
env.Append(CPPFLAGS=['-DSTOREKIT_ENABLED'])
|
|
env.Append(LINKFLAGS=['-framework', 'StoreKit'])
|
|
|
|
if env['icloud']:
|
|
env.Append(CPPFLAGS=['-DICLOUD_ENABLED'])
|
|
|
|
env.Append(CPPPATH=['$IPHONESDK/usr/include',
|
|
'$IPHONESDK/System/Library/Frameworks/OpenGLES.framework/Headers',
|
|
'$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers',
|
|
])
|
|
|
|
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
|
|
|
|
env.Append(CPPPATH=['#platform/iphone'])
|
|
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES_ENABLED', '-DMPC_FIXED_POINT', '-DCOREAUDIO_ENABLED'])
|
|
|
|
# TODO: Move that to opus module's config
|
|
if 'module_opus_enabled' in env and env['module_opus_enabled']:
|
|
env.opus_fixed_point = "yes"
|
|
if (env["arch"] == "arm"):
|
|
env.Append(CFLAGS=["-DOPUS_ARM_OPT"])
|
|
elif (env["arch"] == "arm64"):
|
|
env.Append(CFLAGS=["-DOPUS_ARM64_OPT"])
|