godot/doc/classes/VisualShaderNodeOuterProduct.xml

12 lines
729 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeOuterProduct" inherits="VisualShaderNode" version="4.0">
<brief_description>
Calculates an outer product of two vectors within the visual shader graph.
</brief_description>
<description>
[code]OuterProduct[/code] treats the first parameter [code]c[/code] as a column vector (matrix with one column) and the second parameter [code]r[/code] as a row vector (matrix with one row) and does a linear algebraic matrix multiply [code]c * r[/code], yielding a matrix whose number of rows is the number of components in [code]c[/code] and whose number of columns is the number of components in [code]r[/code].
</description>
<tutorials>
</tutorials>
</class>