godot/scene/resources
2023-10-03 09:40:48 +03:00
..
animated_texture.cpp
animated_texture.h
animation_library.cpp
animation_library.h Implement AnimationManager the base class of AnimationPlayer/Tree 2023-09-29 08:23:57 +09:00
animation.cpp Fix various typos with codespell 2023-09-12 08:54:18 +02:00
animation.h
atlas_texture.cpp Fix multiple usability issues in the texture region editor 2023-08-27 14:25:49 +02:00
atlas_texture.h
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp
camera_attributes.h
camera_texture.cpp
camera_texture.h
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
compressed_texture.cpp
compressed_texture.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve_texture.cpp
curve_texture.h
curve.cpp Fix Curve3D baking up vectors for nontrivial curves. 2023-09-18 18:50:36 -06:00
curve.h Add handles to control Curve3D tilt 2023-08-12 14:55:38 +08:00
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp Replace radians range hint with radians_as_degrees 2023-09-25 08:50:19 +02:00
environment.h
fog_material.cpp
fog_material.h
font.compat.inc [Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
font.cpp [SystemFont] Check name when selecting the best matching face from a collection. 2023-10-03 09:40:48 +03:00
font.h [Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
gradient_texture.cpp Add placeholder RID to GradientTexture1D 2023-08-31 15:53:32 +02:00
gradient_texture.h Add placeholder RID to GradientTexture1D 2023-08-31 15:53:32 +02:00
gradient.cpp
gradient.h Overhaul the Gradient Editor 2023-09-21 15:55:28 +03:00
height_map_shape_3d.cpp
height_map_shape_3d.h
image_texture.cpp
image_texture.h
immediate_mesh.cpp
immediate_mesh.h
importer_mesh.cpp Merge pull request #82285 from lyuma/nan_lods 2023-09-25 17:18:43 +02:00
importer_mesh.h
label_settings.cpp
label_settings.h
material.cpp Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
material.h Implement render mode fog_disabled and BaseMaterial3D setting Disable Fog 2023-09-05 18:15:02 +02:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp Cleanup MeshLibrary changed signals 2023-08-19 11:56:31 +02:00
mesh_library.h
mesh_texture.cpp
mesh_texture.h
mesh.cpp
mesh.h
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_2d.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_mesh_source_geometry_data_2d.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_mesh_source_geometry_data_3d.cpp
navigation_mesh_source_geometry_data_3d.h
navigation_mesh.cpp
navigation_mesh.h
navigation_polygon.cpp Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
navigation_polygon.h Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
packed_scene.cpp Fix the behavior of the resource property of the sub-scene root node on instantiation 2023-08-18 19:08:34 +08:00
packed_scene.h Fix the behavior of the resource property of the sub-scene root node on instantiation 2023-08-18 19:08:34 +08:00
particle_process_material.cpp Fix GPUParticle2D offset stutter 2023-08-25 09:59:05 +02:00
particle_process_material.h
physics_material.cpp
physics_material.h
placeholder_textures.cpp
placeholder_textures.h
polygon_path_finder.cpp
polygon_path_finder.h
portable_compressed_texture.cpp
portable_compressed_texture.h
primitive_meshes.cpp Introduce the concept of global theme contexts 2023-09-06 19:40:43 +02:00
primitive_meshes.h
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
resource_format_text.h
SCsub Move default theme files to scene/theme 2023-08-28 00:23:38 +02:00
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader_include.cpp Fix empty shader resource loading 2023-09-04 14:59:59 +03:00
shader_include.h
shader.cpp Fix empty shader resource loading 2023-09-04 14:59:59 +03:00
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box_flat.cpp
style_box_flat.h
style_box_line.cpp
style_box_line.h
style_box_texture.cpp
style_box_texture.h
style_box.cpp
style_box.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
surface_tool.cpp [Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 12:53:06 +02:00
surface_tool.h
syntax_highlighter.cpp Connect CodeHighlighter with TextEdit without friend-access 2023-09-19 14:36:38 +02:00
syntax_highlighter.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
text_file.cpp
text_file.h Fixed: TextFile's not reloading when changed from external editors 2023-09-06 17:34:36 -04:00
text_line.cpp
text_line.h
text_paragraph.cpp
text_paragraph.h
texture_rd.cpp
texture_rd.h
texture.cpp
texture.h
theme.cpp Introduce the concept of global theme contexts 2023-09-06 19:40:43 +02:00
theme.h Warn about accessing non-existing editor theme items 2023-09-15 14:51:01 +02:00
tile_set.cpp Make terrains peering bit property names translatable 2023-09-29 10:55:33 +08:00
tile_set.h Don't allow transforming scene tiles 2023-09-20 14:10:21 +02:00
video_stream.cpp
video_stream.h
visual_shader_nodes.cpp made visual shader ports expandable by default if there is only one output port and it's of any vector type 2023-09-22 15:28:59 +02:00
visual_shader_nodes.h made visual shader ports expandable by default if there is only one output port and it's of any vector type 2023-09-22 15:28:59 +02:00
visual_shader_particle_nodes.cpp made visual shader ports expandable by default if there is only one output port and it's of any vector type 2023-09-22 15:28:59 +02:00
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp made visual shader ports expandable by default if there is only one output port and it's of any vector type 2023-09-22 15:28:59 +02:00
visual_shader_sdf_nodes.h
visual_shader.cpp Implement drop-down list properties to the custom visual shader nodes 2023-09-29 10:55:05 +03:00
visual_shader.h Implement drop-down list properties to the custom visual shader nodes 2023-09-29 10:55:05 +03:00
world_2d.cpp
world_2d.h
world_3d.cpp
world_3d.h
world_boundary_shape_2d.cpp
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h