godot/editor/export
Fredia Huya-Kouadio a5897d579b Update the GodotHost interface to support signing and verifying Android apks
Update the export logic to enable apk generation and signing for Android editor builds

Note: Only legacy builds are supported. Gradle builds are not supported at this point in time.
2024-08-26 11:16:38 -07:00
..
codesign.cpp
codesign.h
editor_export_platform_pc.cpp
editor_export_platform_pc.h Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
editor_export_platform.cpp Update the GodotHost interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00
editor_export_platform.h
editor_export_plugin.cpp
editor_export_plugin.h
editor_export_preset.cpp
editor_export_preset.h
editor_export.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
editor_export.h
export_template_manager.cpp Update the GodotHost interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00
export_template_manager.h Update the GodotHost interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00
lipo.cpp
lipo.h [iOS export] Automatically generate ARM64 simulator library from device library if it's missing. 2024-06-16 10:46:49 +03:00
macho.cpp
macho.h
project_export.cpp Update the GodotHost interface to support signing and verifying Android apks 2024-08-26 11:16:38 -07:00
project_export.h
SCsub