mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
eaaee63b62
A few extra renames for classes which were missed in last week's PRs.
21 lines
575 B
XML
21 lines
575 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="PinJoint2D" inherits="Joint2D" version="4.0">
|
|
<brief_description>
|
|
Pin joint for 2D shapes.
|
|
</brief_description>
|
|
<description>
|
|
Pin joint for 2D rigid bodies. It pins two bodies (rigid or static) together.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="softness" type="float" setter="set_softness" getter="get_softness" default="0.0">
|
|
The higher this value, the more the bond to the pinned partner can flex.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|