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34 lines
1.2 KiB
XML
34 lines
1.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Panel" inherits="Control" version="4.0">
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<brief_description>
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Provides an opaque background for [Control] children.
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</brief_description>
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<description>
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Panel is a [Control] that displays an opaque background. It's commonly used as a parent and container for other types of [Control] nodes.
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</description>
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<tutorials>
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<link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link>
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<link title="2D Finite State Machine Demo">https://godotengine.org/asset-library/asset/516</link>
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<link title="3D Inverse Kinematics Demo">https://godotengine.org/asset-library/asset/523</link>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="Panel.Mode" default="0">
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</member>
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</members>
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<constants>
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<constant name="MODE_BACKGROUND" value="0" enum="Mode">
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</constant>
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<constant name="MODE_FOREGROUND" value="1" enum="Mode">
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</constant>
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</constants>
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<theme_items>
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<theme_item name="panel" type="StyleBox">
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The style of this [Panel].
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</theme_item>
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<theme_item name="panel_fg" type="StyleBox">
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</theme_item>
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</theme_items>
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</class>
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