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d7ae3b8b61
I want to just say that the terms used by style boxes are all over the place and quite confusing. It's even worse internally.
105 lines
5.0 KiB
XML
105 lines
5.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="StyleBoxTexture" inherits="StyleBox" category="Core" version="3.1">
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<brief_description>
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Texture Based 3x3 scale style.
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</brief_description>
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<description>
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Texture Based 3x3 scale style. This stylebox performs a 3x3 scaling of a texture, where only the center cell is fully stretched. This allows for the easy creation of bordered styles.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="set_expand_margin_all">
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<return type="void">
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</return>
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<argument index="0" name="size" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_expand_margin_individual">
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<return type="void">
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</return>
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<argument index="0" name="size_left" type="float">
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</argument>
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<argument index="1" name="size_top" type="float">
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</argument>
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<argument index="2" name="size_right" type="float">
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</argument>
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<argument index="3" name="size_bottom" type="float">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="axis_stretch_horizontal" type="int" setter="set_h_axis_stretch_mode" getter="get_h_axis_stretch_mode" enum="StyleBoxTexture.AxisStretchMode">
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</member>
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<member name="axis_stretch_vertical" type="int" setter="set_v_axis_stretch_mode" getter="get_v_axis_stretch_mode" enum="StyleBoxTexture.AxisStretchMode">
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</member>
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<member name="draw_center" type="bool" setter="set_draw_center" getter="is_draw_center_enabled">
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</member>
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<member name="expand_margin_bottom" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size">
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Expands the bottom margin of this style box when drawing, causing it be drawn larger than requested.
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</member>
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<member name="expand_margin_left" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size">
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Expands the left margin of this style box when drawing, causing it be drawn larger than requested.
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</member>
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<member name="expand_margin_right" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size">
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Expands the right margin of this style box when drawing, causing it be drawn larger than requested.
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</member>
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<member name="expand_margin_top" type="float" setter="set_expand_margin_size" getter="get_expand_margin_size">
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Expands the top margin of this style box when drawing, causing it be drawn larger than requested.
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</member>
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<member name="margin_bottom" type="float" setter="set_margin_size" getter="get_margin_size">
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Increases the bottom margin of the 3x3 texture box.
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A higher value means more of the source texture is considered to be part of the bottom border of the 3x3 box.
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This is also the value used as fallback for [member StyleBox.content_margin_bottom] if it is negative.
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</member>
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<member name="margin_left" type="float" setter="set_margin_size" getter="get_margin_size">
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Increases the left margin of the 3x3 texture box.
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A higher value means more of the source texture is considered to be part of the left border of the 3x3 box.
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This is also the value used as fallback for [member StyleBox.content_margin_left] if it is negative.
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</member>
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<member name="margin_right" type="float" setter="set_margin_size" getter="get_margin_size">
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Increases the right margin of the 3x3 texture box.
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A higher value means more of the source texture is considered to be part of the right border of the 3x3 box.
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This is also the value used as fallback for [member StyleBox.content_margin_right] if it is negative.
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</member>
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<member name="margin_top" type="float" setter="set_margin_size" getter="get_margin_size">
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Increases the top margin of the 3x3 texture box.
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A higher value means more of the source texture is considered to be part of the top border of the 3x3 box.
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This is also the value used as fallback for [member StyleBox.content_margin_top] if it is negative.
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</member>
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<member name="modulate_color" type="Color" setter="set_modulate" getter="get_modulate">
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Modulates the color of the texture when this style box is drawn.
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</member>
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<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
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The normal map to use when drawing this style box.
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</member>
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<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
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Species a sub region of the texture to use.
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This is equivalent to first wrapping the texture in an [AtlasTexture] with the same region.
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</member>
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
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The texture to use when drawing this style box.
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</member>
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</members>
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<signals>
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<signal name="texture_changed">
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<description>
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</description>
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</signal>
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</signals>
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<constants>
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<constant name="AXIS_STRETCH_MODE_STRETCH" value="0" enum="AxisStretchMode">
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</constant>
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<constant name="AXIS_STRETCH_MODE_TILE" value="1" enum="AxisStretchMode">
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</constant>
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<constant name="AXIS_STRETCH_MODE_TILE_FIT" value="2" enum="AxisStretchMode">
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</constant>
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</constants>
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</class>
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