mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
3fa77b3172
It has no practical use case and just generates noise for each alpha, beta, etc.
22 lines
568 B
XML
22 lines
568 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.1">
|
|
<brief_description>
|
|
Class representing a square mesh.
|
|
</brief_description>
|
|
<description>
|
|
Class representing a square mesh with size (2,2,0). Consider using a [PlaneMesh] if you require a differently sized plane.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
</methods>
|
|
<members>
|
|
<member name="size" type="Vector2" setter="set_size" getter="get_size">
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|