godot/scene
Aaron Franke 0e7785333f
Improve clarity of Tree's activated/double-clicked signals
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-01-24 15:55:09 -06:00
..
2d Merge pull request #71801 from akien-mga/codespell-en-GB-to-en-US 2023-01-23 11:08:55 +01:00
3d Merge pull request #71832 from Geometror/fix-spotlight-artifacts 2023-01-24 09:15:26 +01:00
animation Merge pull request #71840 from TokageItLab/fix-travel-reset 2023-01-22 11:08:57 +01:00
audio Simplify AudioStreamPolyphonic 2023-01-23 10:47:01 +01:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Improve clarity of Tree's activated/double-clicked signals 2023-01-24 15:55:09 -06:00
main Merge pull request #65137 from dalexeev/editor-naming 2023-01-24 22:26:03 +03:00
resources Merge pull request #71878 from bitsawer/fix_shader_dependencies 2023-01-24 09:47:28 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code 2023-01-22 16:22:45 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
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