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dummy
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(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
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2023-05-19 19:22:10 +02:00 |
environment
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renderer_rd
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Merge pull request #77703 from RandomShaper/fix_vol_fog_thingy
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2023-06-09 11:05:11 +02:00 |
storage
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Fix shader uniform storage conversions and crash
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2023-05-29 15:17:13 +03:00 |
renderer_canvas_cull.cpp
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Single Compilation Unit build.
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2023-06-06 15:36:51 +01:00 |
renderer_canvas_cull.h
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Single Compilation Unit build.
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2023-06-06 15:36:51 +01:00 |
renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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renderer_compositor.h
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renderer_geometry_instance.cpp
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renderer_geometry_instance.h
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renderer_scene_cull.cpp
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Properly clear material slots on mesh instance when material is freed
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2023-05-22 23:00:00 +10:00 |
renderer_scene_cull.h
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Properly clear material slots on mesh instance when material is freed
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2023-05-22 23:00:00 +10:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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renderer_scene_render.h
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renderer_viewport.cpp
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renderer_viewport.h
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rendering_device_binds.cpp
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rendering_device_binds.h
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Add ValidatedCall to MethodBind
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2023-04-30 20:01:26 +02:00 |
rendering_device.cpp
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Merge pull request #76418 from reduz/method-bind-validated-call
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2023-05-08 13:52:42 +02:00 |
rendering_device.h
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Document the InitialAction enum in RenderingDevice
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2023-06-08 03:54:38 +02:00 |
rendering_method.cpp
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rendering_method.h
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rendering_server_default.cpp
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Fix wait for thread not started
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2023-04-27 20:28:22 +02:00 |
rendering_server_default.h
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For GDExternal use, provides access to internal graphics handles for textures
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2023-05-09 13:47:22 +10:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Enable shadow warnings and fix raised errors
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2023-05-11 16:00:59 +02:00 |
shader_compiler.h
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shader_language.cpp
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Fix shader uniform storage conversions and crash
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2023-05-29 15:17:13 +03:00 |
shader_language.h
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Enable shadow warnings and fix raised errors
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2023-05-11 16:00:59 +02:00 |
shader_preprocessor.cpp
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Fix shader preprocessor cyclic include handling
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2023-05-29 12:05:22 +03:00 |
shader_preprocessor.h
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Fix Shader Preprocessor line numbering when disabled
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2023-04-26 16:48:23 +03:00 |
shader_types.cpp
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Merge pull request #76565 from clayjohn/debug-PSSM-splits
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2023-05-15 09:33:01 +02:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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