godot/drivers/gles3
Rémi Verschelde 774c4631fd
Merge pull request #84733 from clayjohn/GL-CanvasGroup-performance
Only copy the relevant portion of the screen when copying to backbuffer in Compatibility backend
2024-01-08 11:50:12 +01:00
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effects Only copy the relevant portion of the screen when copying to backbuffer in Compatibility backend 2023-11-11 00:17:26 +01:00
environment Merge pull request #81167 from bitsawer/fix_sdfgi_editor_change 2023-10-25 10:27:03 +02:00
shaders Merge pull request #84733 from clayjohn/GL-CanvasGroup-performance 2024-01-08 11:50:12 +01:00
storage Merge pull request #84733 from clayjohn/GL-CanvasGroup-performance 2024-01-08 11:50:12 +01:00
rasterizer_canvas_gles3.cpp Merge pull request #85811 from clayjohn/2D-render-info 2023-12-12 10:41:06 +01:00
rasterizer_canvas_gles3.h Implement render info counters for the 2D renderer 2023-12-06 14:39:33 -07:00
rasterizer_gles3.cpp
rasterizer_gles3.h
rasterizer_scene_gles3.cpp Fix radiance for sky in GLES stereo rendering 2023-12-12 13:35:39 +11:00
rasterizer_scene_gles3.h Use best fit normals for storing screen space normals 2023-12-21 14:41:29 -07:00
SCsub
shader_gles3.cpp Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
shader_gles3.h