godot/scene
Yuri Sizov a2a524df71 Prevent crash in ItemList when checking for visible items
Also some light code refactoring to make the drawing logic more manageable.
We also store each item's column for more reliable checks.
2023-03-16 12:25:11 +01:00
..
2d Allow negative NavigationAgent2D path debug line_width for thin lines 2023-03-16 09:04:53 +01:00
3d Fix NavigationAgent3D debug path duplicated points 2023-03-16 09:19:04 +01:00
animation Check for type mismatch in PropertyTweener.from() 2023-02-28 17:16:56 +01:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger
gui Prevent crash in ItemList when checking for visible items 2023-03-16 12:25:11 +01:00
main Prevent infinite loops when printing orphan nodes 2023-03-09 16:47:38 +01:00
resources Merge pull request #74910 from paddy-exe/fix-ndc-depth-gles3 2023-03-16 12:01:07 +01:00
theme
property_utils.cpp
property_utils.h
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub