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Błażej Szczygieł a27fafb273 Add compatibility with old OpenGL 2.1 drivers
If ARB_framebuffer_object is not supported, try to fall-back to
EXT_framebuffer_object if present.

In current version of godot, the way framebuffers are used is backward
compatible with the older EXT_framebuffer_object extension.

Fixes #6591
Done with SuperUserNameMan
2016-09-25 12:58:22 +02:00
bin Hacked a demo C# class parser for neikeq. 2016-09-15 10:13:28 -03:00
core Merge pull request #6557 from anneomcl/master 2016-09-20 09:28:26 +02:00
doc Add docs for XMLparser, VideoPlayer and most of Tree 2016-09-19 18:39:36 -03:00
drivers Add compatibility with old OpenGL 2.1 drivers 2016-09-25 12:58:22 +02:00
main Merge pull request #6504 from Hinsbart/joy_axis 2016-09-17 18:37:15 +02:00
modules Fix build for templates 2016-09-12 22:40:46 -03:00
platform Use pkgconfig to locate ALSA libs (#6119) 2016-09-23 07:38:57 +02:00
scene expose GeometryInstance.get_aabb() etc fixes #6587 2016-09-22 23:06:07 +02:00
servers Merge pull request #6557 from anneomcl/master 2016-09-20 09:28:26 +02:00
tools Fix crash when disabling main screen plugin 2016-09-21 19:17:55 -03:00
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GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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